Rate Google Play application directly in app
The rating is done through market app so that ratings can be trusted. If apps were allowed to handle the rating themselves, then the developer could manipulate the app's rating any time. So there is no way you can handle the rating yourself. You can only prompt the user to your app page on Google Play and ask them to rate your app for more support.
Use the built-in intent to launch market
private void launchMarket() {
Uri uri = Uri.parse("market://details?id=" + getPackageName());
Intent myAppLinkToMarket = new Intent(Intent.ACTION_VIEW, uri);
try {
startActivity(myAppLinkToMarket);
} catch (ActivityNotFoundException e) {
Toast.makeText(this, " unable to find market app", Toast.LENGTH_LONG).show();
}
}
How do I rate Google Play application directly in my app on Kotlin language?
I found solution (Kotlin):
fun rateApp() {
val uri = Uri.parse("market://details?id=$packageName")
val myAppLinkToMarket = Intent(Intent.ACTION_VIEW, uri)
try {
startActivity(myAppLinkToMarket)
} catch (e: ActivityNotFoundException) {
Toast.makeText(this, "Impossible to find an application for the market", Toast.LENGTH_LONG).show()
}
}
P.S. This code does not work on the simulator, use a real device.
Rate This App-link in Google Play store app on the phone
I open the Play Store from my App with the following code:
val uri: Uri = Uri.parse("market://details?id=$packageName")
val goToMarket = Intent(Intent.ACTION_VIEW, uri)
// To count with Play market backstack, After pressing back button,
// to taken back to our application, we need to add following flags to intent.
goToMarket.addFlags(Intent.FLAG_ACTIVITY_NO_HISTORY or
Intent.FLAG_ACTIVITY_NEW_DOCUMENT or
Intent.FLAG_ACTIVITY_MULTIPLE_TASK)
try {
startActivity(goToMarket)
} catch (e: ActivityNotFoundException) {
startActivity(Intent(Intent.ACTION_VIEW,
Uri.parse("http://play.google.com/store/apps/details?id=$packageName")))
}
Option 2:
is to use resolveActivity instead of try..catch
if (sendIntent.resolveActivity(getPackageManager()) != null) {
startActivity(chooser);
} else {
openUrl();
}
How to implement Rate It feature in Android App
I implemented this a while back, to some extent. It is impossible to know whether or not a user has rated an app, to prevent ratings from becoming a currency (some developers might add an option like "Rate this app and get so and so in the app for free").
The class I wrote provides three buttons, and configures the dialog so that it is only shown after the app has been launched n
times (users have a higher chance of rating the app if they've used it a bit before. Most of them are unlikely to even know what it does on the first run):
public class AppRater {
private final static String APP_TITLE = "App Name";// App Name
private final static String APP_PNAME = "com.example.name";// Package Name
private final static int DAYS_UNTIL_PROMPT = 3;//Min number of days
private final static int LAUNCHES_UNTIL_PROMPT = 3;//Min number of launches
public static void app_launched(Context mContext) {
SharedPreferences prefs = mContext.getSharedPreferences("apprater", 0);
if (prefs.getBoolean("dontshowagain", false)) { return ; }
SharedPreferences.Editor editor = prefs.edit();
// Increment launch counter
long launch_count = prefs.getLong("launch_count", 0) + 1;
editor.putLong("launch_count", launch_count);
// Get date of first launch
Long date_firstLaunch = prefs.getLong("date_firstlaunch", 0);
if (date_firstLaunch == 0) {
date_firstLaunch = System.currentTimeMillis();
editor.putLong("date_firstlaunch", date_firstLaunch);
}
// Wait at least n days before opening
if (launch_count >= LAUNCHES_UNTIL_PROMPT) {
if (System.currentTimeMillis() >= date_firstLaunch +
(DAYS_UNTIL_PROMPT * 24 * 60 * 60 * 1000)) {
showRateDialog(mContext, editor);
}
}
editor.commit();
}
public static void showRateDialog(final Context mContext, final SharedPreferences.Editor editor) {
final Dialog dialog = new Dialog(mContext);
dialog.setTitle("Rate " + APP_TITLE);
LinearLayout ll = new LinearLayout(mContext);
ll.setOrientation(LinearLayout.VERTICAL);
TextView tv = new TextView(mContext);
tv.setText("If you enjoy using " + APP_TITLE + ", please take a moment to rate it. Thanks for your support!");
tv.setWidth(240);
tv.setPadding(4, 0, 4, 10);
ll.addView(tv);
Button b1 = new Button(mContext);
b1.setText("Rate " + APP_TITLE);
b1.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
mContext.startActivity(new Intent(Intent.ACTION_VIEW, Uri.parse("market://details?id=" + APP_PNAME)));
dialog.dismiss();
}
});
ll.addView(b1);
Button b2 = new Button(mContext);
b2.setText("Remind me later");
b2.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
dialog.dismiss();
}
});
ll.addView(b2);
Button b3 = new Button(mContext);
b3.setText("No, thanks");
b3.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
if (editor != null) {
editor.putBoolean("dontshowagain", true);
editor.commit();
}
dialog.dismiss();
}
});
ll.addView(b3);
dialog.setContentView(ll);
dialog.show();
}
}
Integrating the class is as simple as adding:
AppRater.app_launched(this);
To your Activity. It only needs to be added to one Activity in the entire app.
How to rate my app on Google play direct by App
Maybe yo can try with the Ionic-Native
Plugin App-Rate
Here´s the official link
https://ionicframework.com/docs/native/app-rate/
and try set Custom Preference
and Full Setup
here´s the link to the Repo (same that the plugin)
https://github.com/pushandplay/cordova-plugin-apprate#full-setup
hopefully it will help you. :D
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