-bash: slather: command not found
A bit like in this question, check your gem environment
, gem env
and your $PATH
Look for the executable slather in one of the gem paths, and make sure the full path is referenced in your current $PATH
.
Cannot build project with Xcode 12.0 beta 5
Your error message is quite minimal but shows that you're trying to build for iOS 9.0 - I would check your Build Report in the navigator for a more helpful error message. I have a few hunches about the issue:
- The Xcode 12 Beta 6 Release Notes include new "deprecations" which only support specific iOS Simulator versions:
Deprecations
When running in macOS 11, Simulator supports iOS 11.4 or later.
(59938106)
However, building for device supports iOS 9 and above:
Deprecations
Xcode now supports debugging apps and running tests on
iOS devices running iOS 9.0 and above. (59561001)
Worth checking the contents of Contents -> Developer -> Platforms -> iPhoneOS.platform -> DeviceSupport for iOS 9. Make sure you've got simulator device support files in here.
Also if you have previous Xcode betas installed, make sure you set the Command Line Tools again to the latest Xcode beta you want to use (they get deactivated if you install a new version of Xcode).
As mentioned in other answers, remove the
$(VALID_ARCHS)
build setting from your main and CocoaPods targets .Check your Architecture Build Settings are set to
$(ARCHS_STANDARD)
for all targets. It's strange that you are using thearm
architecture - usually simulator builds arex86_64
, hence you need to address any conflicting architecture build settings (are you using Mac Catalyst or the Developer Transition Kit perhaps?).
- Disable these scheme settings (in Edit Scheme in the toolbar), as well as Main Thread Checker. This works as a workaround for many build/runtime bugs in Xcode.
- Also, I would check if you are using the new Build System for your build settings for Pods and app targets. Conflicting settings here could be the issue. From Xcode 12 Beta Release Notes:
The legacy build system is deprecated, and will be removed in a future
release. (62742902)
For each of these steps, make sure you clear Derived Data and rebuild. It would also be a good idea to restart Xcode between attempts. If none of the 7 suggestions work then I would recommend you raise a bug ticket on Feedback Assistant. Xcode is going through a lot of rapid improvements in the beta phase, so there is probably going to be some unexpected behaviour.
How can I create STPCard stripe ios?
Well, you just can't retrieve card details by its token .. That token is used for payment once ..
Now in order to store customer cards, you need to create customer account at stripe .. And then register your card with customer .. and you can retrieve all cards register with customer by customer id ..
Check this to create customer .. https://stripe.com/docs/api#customers
Check this to create card with customer .. https://stripe.com/docs/api#create_card
That's the whole procedure .. I have recently implemented that ..
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