Simulate Force Touch/3D Touch on iPhone 6S or iPhone 6S Plus Simulators

Simulate force touch / 3D touch on iPhone 6S or iPhone 6S Plus simulators

It says here! at the bottom of the page....

Development Environment

Xcode 7 supports 3D Touch development. All the debugging features of Xcode are available for implementing the new features.

Keep the following in mind:

With Xcode 7.0 you must develop on a device that supports 3D Touch. Simulator in Xcode 7.0 does not support 3D Touch.

With Xcode 7.0 you must implement your peek and pop view controllers in code. Interface Builder in Xcode 7.0 does not provide graphical support for configuring view controllers or transitions for 3D Touch.

Be sure to test your app with 3D Touch both enabled and disabled, ensuring that all features are available to all users. On a 3D Touch device, you can disable 3D Touch in Settings > General > Accessibility > 3D Touch

So unfortunately it looks like we need to get our hands on the actual devices to do it. :-(

EDIT.....

As of Xcode 7.3 there is a way to do this if your MacBook's trackpad supports force touch. See answer by @iPrabu.

Testing 3D touch with iOS Simulator

you must develop on a device that supports 3D Touch. Simulator does not support 3D Touch,the documentation from apple, if you need the more information related to this topic, visit this link.

Update

The iOS simulator with Xcode 7.3 beta has an option to Use Trackpad Force for 3D Touch

Simulate force touch / 3D touch on iPhone 6S or iPhone 6S Plus simulators

It says here! at the bottom of the page....

Development Environment

Xcode 7 supports 3D Touch development. All the debugging features of Xcode are available for implementing the new features.

Keep the following in mind:

With Xcode 7.0 you must develop on a device that supports 3D Touch. Simulator in Xcode 7.0 does not support 3D Touch.

With Xcode 7.0 you must implement your peek and pop view controllers in code. Interface Builder in Xcode 7.0 does not provide graphical support for configuring view controllers or transitions for 3D Touch.

Be sure to test your app with 3D Touch both enabled and disabled, ensuring that all features are available to all users. On a 3D Touch device, you can disable 3D Touch in Settings > General > Accessibility > 3D Touch

So unfortunately it looks like we need to get our hands on the actual devices to do it. :-(

EDIT.....

As of Xcode 7.3 there is a way to do this if your MacBook's trackpad supports force touch. See answer by @iPrabu.

Testing 3D touch with iOS Simulator

you must develop on a device that supports 3D Touch. Simulator does not support 3D Touch,the documentation from apple, if you need the more information related to this topic, visit this link.

Update

The iOS simulator with Xcode 7.3 beta has an option to Use Trackpad Force for 3D Touch

3D Touch on Xcode 8 & Simulator 10

To test 3D touch in the simulator, you would need a force-touch trackpad (i.e. a MacBook with a force-touch trackpad built in, or a Magic Trackpad 2). If you have one, those menu items come to life. If you don't have one, you can only test on a device!

How can I test force touch peek and pop in the iOS simulator?

I find way! If your have MacBook Pro with ForceTouch Trackpad, you can do it.

Follow:
Choose iOS 9.3 with iPhone 6S Simulator, Find Hardware option on menu bar, check "Use Trackpad force for 3D Touch", then use your force touch Trackpad simulate 3D Touch.

How to enable Force Touch Pressure on iOS Simulator 9.1

Simulator does not support interaction with iOS Devices using 3D Touch prior to Xcode 7.3. The menu item that you are referencing relates only to Apple Watch devices.



Related Topics



Leave a reply



Submit