Implementing Qt Project Through Cmake

Implementing Qt project through CMake

Your script has several errors, also a few things can be improved. After changes it will be looks like:

cmake_minimum_required(VERSION 3.0.2)
project(MyProject)

find_package(Qt5Widgets)

set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)

add_library(mainwindow mainwindow.cpp)
target_link_libraries (mainwindow Qt5::Widgets)

add_executable(MyProject main.cpp)
target_link_libraries (MyProject mainwindow)

Errors:

  1. Wrong add_executable directive. You try to add a library, but for this purpose you need to use target_link_libraries. So instead of:

    add_executable(Cmake main.cpp mainwindow)

    You need:

    add_executable(Cmake main.cpp)
    target_link_libraries (Cmake mainwindow)
  2. And one more mistake is missing *.cpp files in the add_library directive:

    add_library(mainwindow mainwindow.cpp ${Cmake_hdr_moc} ${Cmake_form_hdr})

Recommendations:

  1. Also setting version of CMake would be appropriate. If you use CMAKE_AUTOMOC you need a version not less than 2.8.6, and if you use CMAKE_AUTOUIC you need a version not less than 3.0.2:

    cmake_minimum_required(VERSION 3.0.2)
  2. Using qt5_wrap_cpp with CMAKE_AUTOMOC isn't necessary.

  3. When you use CMAKE_AUTOMOC usage CMAKE_AUTOUIC instead of qt5_wrap_ui will be more appropriate.

  4. This script is correct for the project with the following structure in the file system:

    Project
    ├── CMakeLists.txt
    ├── main.cpp
    ├── mainwindow.cpp
    ├── mainwindow.h
    └── mainwindow.ui

    If you have another structure you should use include_directories as was mentioned by @steveire.

  5. (UPD) Since, I've written this answer, I suggested it several times for beginners who try to meet with Qt through CMake. They complain of an inappropriate name of the project - "Cmake". For beginners who just meet with CMake is difficult to realize where cmake - is just part of the project name (and isn't mandatory) and where cmake is part of a directive (and is mandatory). So I'd like to replace the name of the project from "Cmake" to "MyProject". This reduces connection between question and answer, but on the other hand this makes the answer more friendly for beginners.

  6. (UPD) As was mentioned by @Erik Sjölund qt5_use_modules is obsolete and target_link_libraries should be used instead.

Note: Personally I have had unsuccessful experience with CMAKE_AUTOMOC; it's good for a simple project with plain structure. I've had problems with a case when my include files were stored into a separate directory:

.
├── include
│   └── QtClass.h
└── src
└── QtClass.cpp

And when files with the same name were into different subdirectories:

.
├── NamespaceA
│   ├── QtClass.cpp
│   └── QtClass.h
└── NamespaceB
├── QtClass.cpp
└── QtClass.h

Finally:
This is a suggestion based on my personal opinion, but I'd like to propose more explicit version of the script without usage of CMAKE_AUTOMOC and CMAKE_AUTOUIC, it's more verbose but in other hand you have more control:

cmake_minimum_required (VERSION 2.8.12)
project (MyProject)

find_package (Qt5Widgets)

set (MyProjectLib_src ${PROJECT_SOURCE_DIR}/mainwindow.cpp)
set (MyProjectLib_hdr ${PROJECT_SOURCE_DIR}/mainwindow.h)
set (MyProjectLib_ui ${PROJECT_SOURCE_DIR}/mainwindow.ui)
set (MyProjectBin_src ${PROJECT_SOURCE_DIR}/main.cpp)

qt5_wrap_cpp(MyProjectLib_hdr_moc ${MyProjectLib_hdr})
qt5_wrap_ui (MyProjectLib_ui_moc ${MyProjectLib_ui})

include_directories (${PROJECT_SOURCE_DIR})
include_directories (${PROJECT_BINARY_DIR})

add_library (MyProjectLib SHARED
${MyProjectLib_src}
${MyProjectLib_hdr_moc}
${MyProjectLib_ui_moc}
)
target_link_libraries (MyProjectLib Qt5::Widgets)

add_executable(MyProject ${MyProjectBin_src})
target_link_libraries (MyProject MyProjectLib)

The complete version of the projects source code is available at GitLab.

Importing a CMake project in QtCreator

Normally you just do "Open Project" and then select the CMakeLists.txt as the project file. QtCreator will then ask you to run CMake once (to generate a CodeBlocks build file, which is then interpreted by QtCreator). After that you have native support for your CMake project.

It even works with rather complicated CMake scripts.
If you observe hangs etc., you should probably file a bug report with the QtCreator project.

Using Cmake with Qt Creator

You can add files using glob expression in your CMakeLists.txt, like this:

file(GLOB SRC . *.cpp)
add_executable (your_exe_name ${SRC})

Cmake will pick your new cpp files next time you run it and QtCreator will show them in the project browser.

Update

This solution may be useful but as noted in comments - this is not a good practice. Every time somebody add new source file and commit changes, you need to rerun cmake to build all the sources. Usually I just touch one of the CMakeLists.txt files if my build is broken after I pool recent changes from repository. After that make will run cmake automatically and I didn't need to run it by hands. Despite of that I think that explicit source lists in CMakeLists.txt is a good thing, they called thing CMake Lists for a reason.



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