How to set time delay in javascript
Use setTimeout()
:
var delayInMilliseconds = 1000; //1 second
setTimeout(function() {
//your code to be executed after 1 second
}, delayInMilliseconds);
If you want to do it without setTimeout
: Refer to this question.
How do I make a delay in Java?
If you want to pause then use java.util.concurrent.TimeUnit
:
TimeUnit.SECONDS.sleep(1);
To sleep for one second or
TimeUnit.MINUTES.sleep(1);
To sleep for a minute.
As this is a loop, this presents an inherent problem - drift. Every time you run code and then sleep you will be drifting a little bit from running, say, every second. If this is an issue then don't use sleep
.
Further, sleep
isn't very flexible when it comes to control.
For running a task every second or at a one second delay I would strongly recommend a ScheduledExecutorService
and either scheduleAtFixedRate
or scheduleWithFixedDelay
.
For example, to run the method myTask
every second (Java 8):
public static void main(String[] args) {
final ScheduledExecutorService executorService = Executors.newSingleThreadScheduledExecutor();
executorService.scheduleAtFixedRate(App::myTask, 0, 1, TimeUnit.SECONDS);
}
private static void myTask() {
System.out.println("Running");
}
And in Java 7:
public static void main(String[] args) {
final ScheduledExecutorService executorService = Executors.newSingleThreadScheduledExecutor();
executorService.scheduleAtFixedRate(new Runnable() {
@Override
public void run() {
myTask();
}
}, 0, 1, TimeUnit.SECONDS);
}
private static void myTask() {
System.out.println("Running");
}
How do you add a timed delay to a C++ program?
In Win32:
#include<windows.h>
Sleep(milliseconds);
In Unix:
#include<unistd.h>
unsigned int microsecond = 1000000;
usleep(3 * microsecond);//sleeps for 3 second
sleep()
only takes a number of seconds which is often too long.
A way to create a time delay without the use of time.sleep() in Python?
It seems that the problem is in the use of datetime.now()
Try it in this way:
from datetime import timedelta
from datetime import datetime
def _loader(s):
while s > 0:
t1 = datetime.now()
t2 = timedelta(seconds=0.33)
while 1 == 1:
t1temp = datetime.now()
if t1temp - t1 < t2:
continue
else:
break
print(" . ", end="")
s = s - 1
How do I add a delay in a JavaScript loop?
The setTimeout()
function is non-blocking and will return immediately. Therefore your loop will iterate very quickly and it will initiate 3-second timeout triggers one after the other in quick succession. That is why your first alerts pops up after 3 seconds, and all the rest follow in succession without any delay.
You may want to use something like this instead:
var i = 1; // set your counter to 1
function myLoop() { // create a loop function setTimeout(function() { // call a 3s setTimeout when the loop is called console.log('hello'); // your code here i++; // increment the counter if (i < 10) { // if the counter < 10, call the loop function myLoop(); // .. again which will trigger another } // .. setTimeout() }, 3000)}
myLoop(); // start the loop
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