Uilongpressgesturerecognizer on Uitableviewcell - Double Call

UILongPressGestureRecognizer on UITableViewCell - double call

Instead of disabling it, what you probably need to do is check the gesture recognizer's state property and only display the next view controller if the state is UIGestureRecognizerStateBegan (or UIGestureRecognizerStateEnded).

You'll need to change your method to accept the gesture recognizer as a parameter (and also update the @selector parameter) and check it's state:

UILongPressGestureRecognizer *longPressTap = 
[[UILongPressGestureRecognizer alloc] initWithTarget:self
action:@selector(memberListWithSearchOptions:)]; //colon at end

//...

- (void)memberListWithSearchOptions:(UILongPressGestureRecognizer *)lpt
{
if (lpt.state == UIGestureRecognizerStateBegan)
//or check for UIGestureRecognizerStateEnded instead
{
//display view controller...
}
}

Long press on UITableView

First add the long press gesture recognizer to the table view:

UILongPressGestureRecognizer *lpgr = [[UILongPressGestureRecognizer alloc] 
initWithTarget:self action:@selector(handleLongPress:)];
lpgr.minimumPressDuration = 2.0; //seconds
lpgr.delegate = self;
[self.myTableView addGestureRecognizer:lpgr];
[lpgr release];

Then in the gesture handler:

-(void)handleLongPress:(UILongPressGestureRecognizer *)gestureRecognizer
{
CGPoint p = [gestureRecognizer locationInView:self.myTableView];

NSIndexPath *indexPath = [self.myTableView indexPathForRowAtPoint:p];
if (indexPath == nil) {
NSLog(@"long press on table view but not on a row");
} else if (gestureRecognizer.state == UIGestureRecognizerStateBegan) {
NSLog(@"long press on table view at row %ld", indexPath.row);
} else {
NSLog(@"gestureRecognizer.state = %ld", gestureRecognizer.state);
}
}

You have to be careful with this so that it doesn't interfere with the user's normal tapping of the cell and also note that handleLongPress may fire multiple times (this will be due to the gesture recognizer state changes).

How to make tableViewCell handle both tap and longPress?

Don't add the UILongPressGestureRecognizer to Cell. Add it to UITableView in viewDidLoad

let longPress = UILongPressGestureRecognizer(target: self, action: #selector(handleLongPress(sender:)))
tableView.addGestureRecognizer(longPress)

Get the touched cell index by

@objc private func handleLongPress(sender: UILongPressGestureRecognizer) {
if sender.state == .began {
let touchPoint = sender.location(in: tableView)
if let indexPath = tableView.indexPathForRow(at: touchPoint) {
// your code here, get the row for the indexPath or do whatever you want
}
}
}

Instead of UITapGestureRecognizer use didSelectRowAtIndexPath is a better way

UILongPressGestureRecognizer gets called twice when pressing down

UILongPressGestureRecognizer is a continuous event recognizer. You have to look at the state to see if this is the start, middle or end of the event and act accordingly. i.e. you can throw away all events after the start, or only look at movement as you need. From the Class Reference:

Long-press gestures are continuous. The gesture begins (UIGestureRecognizerStateBegan) when the number of allowable fingers (numberOfTouchesRequired) have been pressed for the specified period (minimumPressDuration) and the touches do not move beyond the allowable range of movement (allowableMovement). The gesture recognizer transitions to the Change state whenever a finger moves, and it ends (UIGestureRecognizerStateEnded) when any of the fingers are lifted.

Now You Can Track The State Like This

-  (void)handleLongPress:(UILongPressGestureRecognizer*)sender { 
if (sender.state == UIGestureRecognizerStateEnded) {
NSLog(@"UIGestureRecognizerStateEnded");
//Do Whatever You want on End of Gesture
}
else if (sender.state == UIGestureRecognizerStateBegan){
NSLog(@"UIGestureRecognizerStateBegan.");
//Do Whatever You want on Began of Gesture
}
}

How to pause/disable UILongPressGestureRecognizer on a UITableViewCell while in editmode

You should implement the UIGestureRecognizerDelegate delegate for this method:

gestureRecognizer:shouldReceiveTouch:

In the method, check if you're editing the table and return NO if you are.

Tim

How deselect UITableViewCell on long press?

Make a Global previousIndexPath Previous selected Index path

    //  Global variable
var previousIndexPath : IndexPath = IndexPath()

@objc func handleLongPress(longPressGesture:UILongPressGestureRecognizer) {

let p = longPressGesture.location(in: self.tblListView)
let indexPath = self.tblListView.indexPathForRow(at: p)

if indexPath == nil {
print("Long press on table view, not row.")
}
else if (longPressGesture.state == UIGestureRecognizer.State.began) {
print("Long press on row, at \(indexPath!.row)")

// Edited - Add this to reset cell when more than one selected
if !previousIndexPath.isEmpty {

// Reset the Cell
let cell = self.tblListView.cellForRow(at: previousIndexPath!) as! GroupDetailTableViewCell
cell.btnDeleteMember.isHidden = true

}

let cell = self.tblListView.cellForRow(at: indexPath!) as! GroupDetailTableViewCell
cell.btnDeleteMember.isHidden = previousIndexPath == indexPath ?
true : false // This will make the Select and Deselect
previousIndexPath = indexPath
}
}

}

Long press gesture on UITableView

Change this:

let touchPoint = longPressGestureRecognizer.location(in: self.view)

To this:

let touchPoint = longPressGestureRecognizer.location(in: self.tableView)

You're looking for a gesture inside your UITableView not your UIView.



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