iOS simulator scaled bug
Finally, I got the reason why this bug appears at work and not at home :)
Because at work I don't have external display (monitor), but at home (DELL, non-retina off course)
If you want this bug not to appear, just connect your macbook to external non-retina monitor. Then you may work fine, run simulator in macbook retina display, also in external monitor display, while Apple hard works to fix this bug in OS X.
Here is the video proof: http://youtu.be/4gkFEkOJN9s
iOS Simulator display scaled incorrectly
This is a known bug in OS X 10.10.2 beta.
https://devforums.apple.com/thread/243676
https://devforums.apple.com/thread/254997
iOS simulator scaled bug
iOS 8 and Xcode 6 Simulator Display Out of Alignment
Also now mentioned in the Xcode 6.2 beta 3 Release Notes:
Apps running in the iOS Simulator may not display correctly on a Mac
with Retina display running OS X Yosemite 10.10.2 beta. (19079907)
iOS Simulator drawing too big (not a window scale issue)
Bug in 10.10.2 beta:
- https://devforums.apple.com/thread/243676
- https://devforums.apple.com/thread/254997
- iOS simulator scaled bug
- iOS 8 and Xcode 6 Simulator Display Out of Alignment
- iOS Simulator display scaled incorrectly
Can't scale device window in iOS Simulator
The options will only be there if your screen is not large enough to show the window at 100%.
AppPreview: Record iOS-Simulator w/ 100% scale while showing 33% scale
Turn off 'Optimize Rendering For Window Scale' from Simulator's Debug menu to cause the buffer to be at the pixel resolution of the device. Then, you'll be able to record in full resolution via xcrun simctl io booted recordVideo ...
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