Increment UISlider by 1 in range 1 to 100
you could try this:
float RoundValue(UISlider * slider) {
return roundf(slider.value * 2.0) * 1;
}
Increment UISlider by 0.2 in range 0 to 2.0
In your sliderChanged method, take the value from your slider, round it to the nearest 0.2, then set the value of your slider to this rounded value. This will snap the slider thumb to 0.2 increments.
You can round like this:
float roundedValue = roundf(value / 0.2f) * 0.2f;
(Thanks @koki)
Increment UISlider by .1 in range -1.0 to 1.0
I found the answer.
I needed to put the number of decimal places I wanted in front of the decimal then act like it was an int, then push the numbers back onto the other side of the decimal.
int value = [_xSlider value] * 10;
[_xSlider setValue: value * .1];
UISlider dividing into range
You have to do this:
slider.maximumValue = numberOfSteps;
slider.minimumValue = 0;
slider.continuous = NO;
For setting
NSUInteger index = (NSUInteger)(slider_value + 0.5);
[slider setValue:index animated:NO];
Move UISlider directly to a value
Use function round to get the value from the slider
NSInteger value = (NSInteger)round(slider.value);
NSLog(@"Slider value is %d", value);
How can I restrict iOS slider value to an integer?
@IBAction func SliderValueChanged(_ sender: UISlider) {
showValueSlider.text = String(format: "The value is:%i",Int(sender.value))
}
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