Developing for iOS Device in Windows Environment with Flutter

Flutter build IOS on windows

The only way to generate an IPA from you windows machine is by using a CI/CD service likeCodemagic using the steps described in this article:

  1. link your repository (Github, BitBucket , or Gitlab).
  2. from settings > build for platforms > IOS
  3. change the .app file you received to .zip and extract it.
  4. You will find a file called Runner.app, put in a folder and compress it back.
  5. change the extension from .zip to .ipa.

And here's your first IOS build without a Mac device.

How to build IOS apps in flutter in windows

You can develop the UI on android itself. However, you need OSX to run an Iphone Simulator. An alternative would be to use a virtual machine with OSX installed. It is not recommended though.

Also, for IOS the build is different. It is not as simple as generating an apk and installing it on your phone. You will need itunes and a legit account to run it.

See more here

Is it possible to develop on ios, with Windows?

No.

You will continuously need a MacOSX atmosphere. you may check out hosted MacOSX solutions or connecting to a virtual session however eventually you may want a Mac. Having aforesaid that, you'll be able to truly produce code inside any editor of your alternative. However, you're not progressing to be able to simply correct the code, and you may want a MacOSX atmosphere to submit any project to the App Store.

Note that once selecting a machine you ought to get one that may support the newest OSX version if potential.

Is it possible to develop iOS apps with Flutter on a Linux virtual machine?

Yes, you can develop iOS apps with Linux (or Windows) using Android Studio or Visual Studio Code. The point of Flutter is that you have one code base and can deploy to both Android and iOS. So the development phase is no problem.

In the past you could only deploy iOS apps to the App Store if you had a Mac, but there are some more options now. See the following articles:

  • How to sign Flutter apps for iOS automatically without a Mac
  • Developing and debugging Flutter apps for iOS without a Mac
  • How to develop and distribute iOS apps without Mac with Flutter & Codemagic
  • Build an iOS app without a Mac or iPhone using Flutter

To test your app on the iOS simulator, though, it is still necessary to have a Mac. However, theoretically the app should have the same behavior for most things as on an Android device, so you wouldn't necessary need to test it using the iOS simulator. I would say long term you would probably want to consider getting a Mac, but it is certainly not necessary in the beginning.

Update: In a recent app I made, my tests passed in the Android emulator but crashed in the iOS simulator. It was a normal bug and nothing specific to iOS, but for some reason the Android simulator didn't crash. So for a production app, you really do need to test it on an iOS device/simulator.

Can I use Flutter to develop IOS in Android Studio?

Yes, You can develop Flutter apps (both iOS and android) on Android studio which is available for Windows, Linux and macOS, but to distribute iOS apps (created using Flutter), you would need Xcode (which is only available for macOS).

However, if you are on macOS, you can develop and distribute Flutter apps for both iOS and Android.

You can configure any IDE for your Flutter development (see this https://flutter.io/using-ide/) and to release/distribute apps for each platform, you can fall back to Xcode and Android studio.

See more info here: https://flutter.io/setup-macos/



Related Topics



Leave a reply



Submit