Create NavBar programmatically with Button and Title Swift
Updated for Swift 5
Create a navigation item instance and set title and right/left buttons to it. After navigation item is configured add it to the navigation bar.
let navBar = UINavigationBar(frame: CGRect(x: 0, y: 0, width: view.frame.size.width, height: 44))
view.addSubview(navBar)
let navItem = UINavigationItem(title: "SomeTitle")
let doneItem = UIBarButtonItem(barButtonSystemItem: .done, target: nil, action: #selector(selectorName:))
navItem.rightBarButtonItem = doneItem
navBar.setItems([navItem], animated: false)
Changing navigation title programmatically
You change the title by changing the title of the view controller being displayed:
viewController.title = "some title"
Normally this is done in view did load on the view controller:
override func viewDidLoad() {
super.viewDidLoad()
self.title = "some title"
}
However, this only works if you have your view controller embedded in a UINavigationController. I highly recommend doing this instead of creating a navigation bar yourself. If you insist on creating a navigation bar yourself, you can change the title by doing:
navigationBar.topItem.title = "some title"
How to set the title of a Navigation Bar programmatically?
In your UIViewController
self.navigationItem.title = @"The title";
UIBarButtonItem in navigation bar programmatically?
Custom button image without setting button frame:
You can use init(image: UIImage?, style: UIBarButtonItemStyle, target: Any?, action: Selector?)
to initializes a new item using the specified image and other properties.
let button1 = UIBarButtonItem(image: UIImage(named: "imagename"), style: .plain, target: self, action: Selector("action")) // action:#selector(Class.MethodName) for swift 3
self.navigationItem.rightBarButtonItem = button1
Check this Apple Doc. reference
UIBarButtonItem with custom button image using button frame
FOR Swift 3.0
let btn1 = UIButton(type: .custom)
btn1.setImage(UIImage(named: "imagename"), for: .normal)
btn1.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
btn1.addTarget(self, action: #selector(Class.Methodname), for: .touchUpInside)
let item1 = UIBarButtonItem(customView: btn1)
let btn2 = UIButton(type: .custom)
btn2.setImage(UIImage(named: "imagename"), for: .normal)
btn2.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
btn2.addTarget(self, action: #selector(Class.MethodName), for: .touchUpInside)
let item2 = UIBarButtonItem(customView: btn2)
self.navigationItem.setRightBarButtonItems([item1,item2], animated: true)
FOR Swift 2.0
and older
let btnName = UIButton()
btnName.setImage(UIImage(named: "imagename"), forState: .Normal)
btnName.frame = CGRectMake(0, 0, 30, 30)
btnName.addTarget(self, action: Selector("action"), forControlEvents: .TouchUpInside)
//.... Set Right/Left Bar Button item
let rightBarButton = UIBarButtonItem()
rightBarButton.customView = btnName
self.navigationItem.rightBarButtonItem = rightBarButton
Or simply use init(customView:) like
let rightBarButton = UIBarButtonItem(customView: btnName)
self.navigationItem.rightBarButtonItem = rightBarButton
For System UIBarButtonItem
let camera = UIBarButtonItem(barButtonSystemItem: .Camera, target: self, action: Selector("btnOpenCamera"))
self.navigationItem.rightBarButtonItem = camera
For set more then 1 items use rightBarButtonItems
or for left side leftBarButtonItems
let btn1 = UIButton()
btn1.setImage(UIImage(named: "img1"), forState: .Normal)
btn1.frame = CGRectMake(0, 0, 30, 30)
btn1.addTarget(self, action: Selector("action1:"), forControlEvents: .TouchUpInside)
let item1 = UIBarButtonItem()
item1.customView = btn1
let btn2 = UIButton()
btn2.setImage(UIImage(named: "img2"), forState: .Normal)
btn2.frame = CGRectMake(0, 0, 30, 30)
btn2.addTarget(self, action: Selector("action2:"), forControlEvents: .TouchUpInside)
let item2 = UIBarButtonItem()
item2.customView = btn2
self.navigationItem.rightBarButtonItems = [item1,item2]
Using setLeftBarButtonItem
or setRightBarButtonItem
let btn1 = UIButton()
btn1.setImage(UIImage(named: "img1"), forState: .Normal)
btn1.frame = CGRectMake(0, 0, 30, 30)
btn1.addTarget(self, action: Selector("action1:"), forControlEvents: .TouchUpInside)
self.navigationItem.setLeftBarButtonItem(UIBarButtonItem(customView: btn1), animated: true);
For swift >= 2.2 action should be
#selector(Class.MethodName)
... for e.g.btnName.addTarget(self, action: #selector(Class.MethodName), forControlEvents: .TouchUpInside)
Adding Navigation Bar programmatically iOS
-(void)ViewDidLoad
{
UINavigationBar* navbar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, 50)];
UINavigationItem* navItem = [[UINavigationItem alloc] initWithTitle:@"karthik"];
// [navbar setBarTintColor:[UIColor lightGrayColor]];
UIBarButtonItem* cancelBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCancel target:self action:@selector(onTapCancel:)];
navItem.leftBarButtonItem = cancelBtn;
UIBarButtonItem* doneBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(onTapDone:)];
navItem.rightBarButtonItem = doneBtn;
[navbar setItems:@[navItem]];
[self.view addSubview:navbar];
}
-(void)onTapDone:(UIBarButtonItem*)item{
}
-(void)onTapCancel:(UIBarButtonItem*)item{
}
Swift3
let navigationBar = UINavigationBar(frame: CGRect(x: 0, y: 0, width: view.frame.size.width, height:44)) // Offset by 20 pixels vertically to take the status bar into account
navigationBar.backgroundColor = UIColor.white
// Create a navigation item with a title
let navigationItem = UINavigationItem()
navigationItem.title = "Title"
// Create left and right button for navigation item
let leftButton = UIBarButtonItem(title: "Save", style: .plain, target: self, action: #selector(ViewController.btn_clicked(_:)))
let rightButton = UIBarButtonItem(title: "Right", style: .plain, target: self, action: nil)
// Create two buttons for the navigation item
navigationItem.leftBarButtonItem = leftButton
navigationItem.rightBarButtonItem = rightButton
// Assign the navigation item to the navigation bar
navigationBar.items = [navigationItem]
// Make the navigation bar a subview of the current view controller
self.view.addSubview(navigationBar)
func btn_clicked(_ sender: UIBarButtonItem) {
// Do something
}
Swift
// Create the navigation bar
let navigationBar = UINavigationBar(frame: CGRectMake(0, 0, self.view.frame.size.width, 44)) // Offset by 20 pixels vertically to take the status bar into account
navigationBar.backgroundColor = UIColor.whiteColor()
navigationBar.delegate = self;
// Create a navigation item with a title
let navigationItem = UINavigationItem()
navigationItem.title = "Title"
// Create left and right button for navigation item
let leftButton = UIBarButtonItem(title: "Save", style: UIBarButtonItemStyle.Plain, target: self, action: "btn_clicked:")
let rightButton = UIBarButtonItem(title: "Right", style: UIBarButtonItemStyle.Plain, target: self, action: nil)
// Create two buttons for the navigation item
navigationItem.leftBarButtonItem = leftButton
navigationItem.rightBarButtonItem = rightButton
// Assign the navigation item to the navigation bar
navigationBar.items = [navigationItem]
// Make the navigation bar a subview of the current view controller
self.view.addSubview(navigationBar)
func btn_clicked(sender: UIBarButtonItem) {
// Do something
}
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