operator overloading in c++ with an integer and an object
to implement i+list1
you must define a friend non member operator like
class SortedDoublyLinkedList {
...
friend SortedDoublyLinkedList operator+(int i, const SortedDoublyLinkedList &_list);
};
SortedDoublyLinkedList operator+(int i, const SortedDoublyLinkedList &_list) {
SortedDoublyLinkedList newlist(_list);
newlist.add(i);
return newlist;
}
Return Integer while overloading operator plus 2 object in c++
Because the operator is defined inside the class it's left hand side must be of type Sum
and the right hand side must be of type Sum*
(because that's the type of parameter d1
).
However, you try to add two pointers here:
int result = num1 + num2;
Correct would be to dereference the left hand side
// V
int result = *num1 + num2;
Even better would be to overload the operator with a reference as right hand side argument and don't use new
at all (You don't really need to use new
in modern C++).
// VVVVV V
int operator+ (const Sum &d1) {
return this->getNumber() + d1.getNumber();
}
...
int main() {
Sum num1(17);
Sum num2(9);
int result = num1 + num2;
cout << result;
}
How to overload + operator that can work on objects of class largeIntegers that can store a number upto 100 digits in an array?
The problem is that your overloaded operator+
was returning a reference to a local variable. To solve this, you can instead use the following version of operator+
:
//return by value
largeIntegers operator+(const largeIntegers &lhs, const largeIntegers &integer)
{
largeIntegers temp;
int remainder = 0;
int digi = max(lhs.digits, integer.digits);
temp.digits = digi;
for (int i = 0; i < digi; i++) {
temp.num[i] = (remainder + lhs.num[i] + integer.num[i]) % 10;
remainder = (remainder + lhs.num[i] + integer.num[i]) / 10;
}
if (remainder) {
temp.num[digi] = remainder;
temp.digits++;
}
return temp;
}
For the above to work make operator+
a friend by adding a friend declaration as follows inside the class:
friend largeIntegers operator+(const largeIntegers &lhs, const largeIntegers &rhs);
The complete working program that uses the above shown modification can be seen here and is given below:
#include <bits/stdc++.h>
using namespace std;
class largeIntegers {
private:
/* data */
int num[100] = {0};
int digits;
bool isPositive;
public:
friend istream &operator>>(istream &, largeIntegers &);
//i have added this friend declaration
friend largeIntegers operator+(const largeIntegers &lhs, const largeIntegers &rhs);
void getLargeInteger(void);
void setLargeInteger(string);
void print(void);
largeIntegers();
largeIntegers(string);
};
int main() {
largeIntegers num1;
cin >> num1;
largeIntegers num2;
num2 = num1;
cin >> num1;
largeIntegers num3;
num3 = num1 + num2;
num3.print();
return 0;
}
//i have modified the operator+ as shown below
largeIntegers operator+(const largeIntegers &lhs, const largeIntegers &integer)
{
largeIntegers temp;
int remainder = 0;
int digi = max(lhs.digits, integer.digits);
temp.digits = digi;
for (int i = 0; i < digi; i++) {
temp.num[i] = (remainder + lhs.num[i] + integer.num[i]) % 10;
remainder = (remainder + lhs.num[i] + integer.num[i]) / 10;
}
if (remainder) {
temp.num[digi] = remainder;
temp.digits++;
}
return temp;
}
largeIntegers::largeIntegers(string n) { setLargeInteger(n); }
largeIntegers::largeIntegers() {
isPositive = true;
digits = 0;
}
void largeIntegers::setLargeInteger(string n) {
int start = 0;
if (n[0] == '-') {
isPositive = false;
start = 1;
}
digits = 0;
for (int i = n.length() - 1; i >= start; i--) {
num[digits] = int(n[i]) - int('0');
digits++;
}
}
void largeIntegers::getLargeInteger(void) {
cout << "Enter a large integer:\n";
string n;
cin >> n;
setLargeInteger(n);
}
istream &operator>>(istream &isObject, largeIntegers &largeInt) {
string num;
isObject >> num;
largeInt.setLargeInteger(num);
return isObject;
}
void largeIntegers::print(void) {
if (!isPositive)
cout << "-";
for (int i = digits - 1; i >= 0; i--) {
cout << num[i];
}
cout << endl;
}
See the comments in the above code to check the modifications i made
Operator Overloading c++ adding int to object
You will need to define another overload of operator+ that takes an int as argument:
upDate upDate::operator+(int days) const{
upDate temp(*this);
temp.day += days;
return temp;
}
Edit: as Dolphiniac has noted, you should define a copy constructor to initialize temp
correctly.
Can we overload operators for built-in types like int or float?
You cannot redefine a built-in operator. Operator overloading
is designed to allow you to extend the language, not to change
it. At least one of the parameters of an overloaded operator
must be a user defined type (class or enum type) or a reference
to a user defined type.
How to overload object = constant int + object
It's simple, define the overload out of class
class mango
{
...
};
mango operator+(const int a, const mango& b)
{
...
}
In fact it's generally reckoned that all symmetric and anti-symmetric operators should be defined out of class. So your mango + int should also be moved out of the class.
mango operator+(const mango& a, const int b)
{
...
}
Overloading operator + and doing a + b where a is int and b custom object
Overloading operator + and doing a + b where a is int and b custom object
By defining the overload operator+(int a, custom b)
.
It may however be preferable to make the custom type implicitly constructible from int in which case you would only need one operator overload operator+(custom a, custom b)
which would work with all combinations of custom
and int
.
Can I overload an operator in Objective-C?
Operator overloading is not a feature of Objective-C. If two instances of your classes can be added together, provide a method and allow them to be added using that method:
Thing *result = [thingOne thingByAddingThing:thingTwo];
Or, if your class is mutable:
[thingOne addThing:thingTwo];
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