Constexpr Const VS Constexpr Variables

const vs constexpr on variables

I believe there is a difference. Let's rename them so that we can talk about them more easily:

const     double PI1 = 3.141592653589793;
constexpr double PI2 = 3.141592653589793;

Both PI1 and PI2 are constant, meaning you can not modify them. However only PI2 is a compile-time constant. It shall be initialized at compile time. PI1 may be initialized at compile time or run time. Furthermore, only PI2 can be used in a context that requires a compile-time constant. For example:

constexpr double PI3 = PI1;  // error

but:

constexpr double PI3 = PI2;  // ok

and:

static_assert(PI1 == 3.141592653589793, "");  // error

but:

static_assert(PI2 == 3.141592653589793, "");  // ok

As to which you should use? Use whichever meets your needs. Do you want to ensure that you have a compile time constant that can be used in contexts where a compile-time constant is required? Do you want to be able to initialize it with a computation done at run time? Etc.

What's the difference between constexpr and const?

Basic meaning and syntax

Both keywords can be used in the declaration of objects as well as functions. The basic difference when applied to objects is this:

  • const declares an object as constant. This implies a guarantee that once initialized, the value of that object won't change, and the compiler can make use of this fact for optimizations. It also helps prevent the programmer from writing code that modifies objects that were not meant to be modified after initialization.

  • constexpr declares an object as fit for use in what the Standard calls constant expressions. But note that constexpr is not the only way to do this.

When applied to functions the basic difference is this:

  • const can only be used for non-static member functions, not functions in general. It gives a guarantee that the member function does not modify any of the non-static data members (except for mutable data members, which can be modified anyway).

  • constexpr can be used with both member and non-member functions, as well as constructors. It declares the function fit for use in constant expressions. The compiler will only accept it if the function meets certain criteria (7.1.5/3,4), most importantly (†):

    • The function body must be non-virtual and extremely simple: Apart from typedefs and static asserts, only a single return statement is allowed. In the case of a constructor, only an initialization list, typedefs, and static assert are allowed. (= default and = delete are allowed, too, though.)
    • As of C++14, the rules are more relaxed, what is allowed since then inside a constexpr function: asm declaration, a goto statement, a statement with a label other than case and default, try-block, the definition of a variable of non-literal type, definition of a variable of static or thread storage duration, the definition of a variable for which no initialization is performed.
    • The arguments and the return type must be literal types (i.e., generally speaking, very simple types, typically scalars or aggregates)

Constant expressions

As said above, constexpr declares both objects as well as functions as fit for use in constant expressions. A constant expression is more than merely constant:

  • It can be used in places that require compile-time evaluation, for example, template parameters and array-size specifiers:

      template<int N>
    class fixed_size_list
    { /*...*/ };

    fixed_size_list<X> mylist; // X must be an integer constant expression

    int numbers[X]; // X must be an integer constant expression
  • But note:

  • Declaring something as constexpr does not necessarily guarantee that it will be evaluated at compile time. It can be used for such, but it can be used in other places that are evaluated at run-time, as well.

  • An object may be fit for use in constant expressions without being declared constexpr. Example:

         int main()
    {
    const int N = 3;
    int numbers[N] = {1, 2, 3}; // N is constant expression
    }

    This is possible because N, being constant and initialized at declaration time with a literal, satisfies the criteria for a constant expression, even if it isn't declared constexpr.

So when do I actually have to use constexpr?

  • An object like N above can be used as constant expression without being declared constexpr. This is true for all objects that are:
  • const
  • of integral or enumeration type and
  • initialized at declaration time with an expression that is itself a constant expression


[This is due to §5.19/2: A constant expression must not include a subexpression that involves "an lvalue-to-rvalue modification unless […] a glvalue of integral or enumeration type […]" Thanks to Richard Smith for correcting my earlier claim that this was true for all literal types.]

  • For a function to be fit for use in constant expressions, it must be explicitly declared constexpr; it is not sufficient for it merely to satisfy the criteria for constant-expression functions. Example:

     template<int N>
    class list
    { };

    constexpr int sqr1(int arg)
    { return arg * arg; }

    int sqr2(int arg)
    { return arg * arg; }

    int main()
    {
    const int X = 2;
    list<sqr1(X)> mylist1; // OK: sqr1 is constexpr
    list<sqr2(X)> mylist2; // wrong: sqr2 is not constexpr
    }

When can I / should I use both, const and constexpr together?

A. In object declarations. This is never necessary when both keywords refer to the same object to be declared. constexpr implies const.

constexpr const int N = 5;

is the same as

constexpr int N = 5;

However, note that there may be situations when the keywords each refer to different parts of the declaration:

static constexpr int N = 3;

int main()
{
constexpr const int *NP = &N;
}

Here, NP is declared as an address constant-expression, i.e. a pointer that is itself a constant expression. (This is possible when the address is generated by applying the address operator to a static/global constant expression.) Here, both constexpr and const are required: constexpr always refers to the expression being declared (here NP), while const refers to int (it declares a pointer-to-const). Removing the const would render the expression illegal (because (a) a pointer to a non-const object cannot be a constant expression, and (b) &N is in-fact a pointer-to-constant).

B. In member function declarations. In C++11, constexpr implies const, while in C++14 and C++17 that is not the case. A member function declared under C++11 as

constexpr void f();

needs to be declared as

constexpr void f() const;

under C++14 in order to still be usable as a const function.

constexpr const vs constexpr variables?

The issue is that in a variable declaration, constexpr always applies the const-ness to the object declared; const on the other hand can apply to a different type, depending on the placement.

Thus

constexpr const int i = 3;
constexpr int i = 3;

are equivalent;

constexpr char* p = nullptr;
constexpr char* const p = nullptr;

are equivalent; both make p a const pointer to char.

constexpr const char* p = nullptr;
constexpr const char* const p = nullptr;

are equivalent. constexpr makes p a const pointer. The const in const char * makes p point to const char.

Does constexpr really imply const?

Does constexpr really imply const?

Yes. Constexpr variables are always const.

What is the difference?

const T* is a non-const pointer to const. It is not const.

T* const is a const pointer to non-const. It is const.

const T* const is a const pointer to const. It is const.

constexpr T* is a const pointer to non-const. It is const by virtue of being constexpr.

const constexpr T* is a const pointer to const. It is const by virtue of being constexpr.

String literals are arrays of const char, and they don't implicitly convert to a pointer to non-const char (since C++11).

constexpr vs const vs constexpr const

From the comments it seems like OP is asking for Standard quote which defines const int as a compile-time constant, but const double as not.

The corresponding details are found in 5.19, Constant Expressions. In particular:

...an lvalue-to-rvalue conversion (4.1) unless it is applied to a
non-volatile glvalue of integral or enumeration type that refers to a
non-volatile const object with a preceding initialization, initialized
with a constant expression...

int is an integral type, while double is not.

static constexpr vs constexpr in function body?

The main difference between those two declarations is the lifetime of the objects. When writing the question, I thought that using constexpr instead of const would place that object into the .rodata section. But, I was wrong. The constexpr keyword, here, only provides that the object can be used at compile-time functions. So, the object is actually created in the stack during run-time and destroyed when leaving the function's body.
On the other hand, the static constexpr object is an object placed in the .rodata section. It is created at the first time we call the wrapping function. In addition, thanks to the constexpr, it is also available during compile-time.

Is `const constexpr` on variables redundant?

In declarations with primitives, such as the one in your example, const is indeed redundant. However, there may be odd situations where const would be required, for example

constexpr int someConstant = 3;
constexpr const int *someConstantPointerToConstant = &someConstant;

Here, someConstantPointerToConstant is both a constexpr (i.e. it's known at compile time, hence constexpr) and it is also a pointer to constant (i.e. its object cannot be changed, hence const). The second declaration above would not compile with const omitted (demo).

constexpr vs. static const: Which one to prefer?

As long as we are talking about declaring compile-time constants of scalar integer or enum types, there's absolutely no difference between using const (static const in class scope) or constexpr.

Note that compilers are required to support static const int objects (declared with constant initializers) in constant expressions, meaning that they have no choice but to treat such objects as compile-time constants. Additionally, as long as such objects remain odr-unused, they require no definition, which further demonstrates that they won't be used as run-time values.

Also, rules of constant initialization prevent local static const int objects from being initialized dynamically, meaning that there's no performance penalty for declaring such objects locally. Moreover, immunity of integral static objects to ordering problems of static initialization is a very important feature of the language.

constexpr is an extension and generalization of the concept that was originally implemented in C++ through const with a constant initializer. For integer types constexpr does not offer anything extra over what const already did. constexpr simply performs an early check of the "constness" of initializer. However, one might say that constexpr is a feature designed specifically for that purpose so it fits better stylistically.

Difference between constexpr and static constexpr global variable

In your current example there is no difference: On variable declarations, constexpr implies const, and a const variable at namespace scope has internal linkage by default (so adding static does not change anything).

In C++14, you cannot declare a variable as constexpr and have it have external linkage unless you only ever do this in one single translation unit. The reason is that constexpr variables require an initializer, and a declaration with initializer is a definition, and you must only have a single definition.

However, what you can do is use a normal integral constant, which you can declare (not define) as extern, and in the translation unit where it is defined it can even be used as a constant expression:

lib.h:

extern const int a;

lib.cpp:

#include "lib.h"

const int a = 10;

int b[a] = {1, 2, 3}; // OK in this translation unit

In C++17, there is a new feature "inline variables" which lets you say:

inline constexpr int a = 10;

And this is an "inline definition" that can appear repeatedly, and each definition defines the same entity (just like all the other "inline" entities in the language).



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