C++ Display Stack Trace on Exception

C++ display stack trace on exception

It depends which platform.

On GCC it's pretty trivial, see this post for more details.

On MSVC then you can use the StackWalker library that handles all of the underlying API calls needed for Windows.

You'll have to figure out the best way to integrate this functionality into your app, but the amount of code you need to write should be minimal.

How can I print stack trace for caught exceptions in C++ & code injection in C++

Since you mentioned that you're happy with something that is GCC specific I've put together an example of a way you might do this. It's pure evil though, interposing on internals of the C++ support library. I'm not sure I'd want to use this in production code. Anyway:

#include <iostream>
#include <dlfcn.h>
#include <execinfo.h>
#include <typeinfo>
#include <string>
#include <memory>
#include <cxxabi.h>
#include <cstdlib>

namespace {
void * last_frames[20];
size_t last_size;
std::string exception_name;

std::string demangle(const char *name) {
int status;
std::unique_ptr<char,void(*)(void*)> realname(abi::__cxa_demangle(name, 0, 0, &status), &std::free);
return status ? "failed" : &*realname;
}
}

extern "C" {
void __cxa_throw(void *ex, void *info, void (*dest)(void *)) {
exception_name = demangle(reinterpret_cast<const std::type_info*>(info)->name());
last_size = backtrace(last_frames, sizeof last_frames/sizeof(void*));

static void (*const rethrow)(void*,void*,void(*)(void*)) __attribute__ ((noreturn)) = (void (*)(void*,void*,void(*)(void*)))dlsym(RTLD_NEXT, "__cxa_throw");
rethrow(ex,info,dest);
}
}

void foo() {
throw 0;
}

int main() {
try {
foo();
}
catch (...) {
std::cerr << "Caught a: " << exception_name << std::endl;
// print to stderr
backtrace_symbols_fd(last_frames, last_size, 2);
}
}

We basically steal calls to the internal implementation function that GCC uses for dispatching thrown exceptions. At that point we take a stack trace and save it in a global variable. Then when we come across that exception later on in our try/catch we can work with the stacktrace to print/save or whatever it is you want to do. We use dlsym() to find the real version of __cxa_throw.

My example throws an int to prove that you can do this with literally any type, not just your own user defined exceptions.

It uses the type_info to get the name of the type that was thrown and then demangles it.

You could encapsulate the global variables that store the stacktrace a bit better if you wanted to.

I compiled and tested this with:

g++ -Wall -Wextra test.cc -g -O0 -rdynamic -ldl

Which gave the following when run:


./a.out
Caught a: int
./a.out(__cxa_throw+0x74)[0x80499be]
./a.out(main+0x0)[0x8049a61]
./a.out(main+0x10)[0x8049a71]
/lib/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xb75c2ca6]
./a.out[0x80497e1]

Please don't take this as an example of good advice though - it's an example of what you can do with a little bit of trickery and poking around at the internals!

c++ stack trace from unhandled exception?

Edited Answer:

You can use std::set_terminate

#include <cstdlib>
#include <iostream>
#include <stdexcept>

#include <execinfo.h>

void
handler()
{
void *trace_elems[20];
int trace_elem_count(backtrace( trace_elems, 20 ));
char **stack_syms(backtrace_symbols( trace_elems, trace_elem_count ));
for ( int i = 0 ; i < trace_elem_count ; ++i )
{
std::cout << stack_syms[i] << "\n";
}
free( stack_syms );

exit(1);
}

int foo()
{
throw std::runtime_error( "hello" );
}

void bar()
{
foo();
}

void baz()
{
bar();
}

int
main()
{
std::set_terminate( handler );
baz();
}

giving this output:

samm@macmini ~> ./a.out 
./a.out [0x10000d20]
/usr/lib/libstdc++.so.6 [0xf9bb8c8]
/usr/lib/libstdc++.so.6 [0xf9bb90c]
/usr/lib/libstdc++.so.6 [0xf9bbaa0]
./a.out [0x10000c18]
./a.out [0x10000c70]
./a.out [0x10000ca0]
./a.out [0x10000cdc]
/lib/libc.so.6 [0xfe4dd80]
/lib/libc.so.6 [0xfe4dfc0]
samjmill@bgqfen4 ~>

assuming you have debug symbols in your binary, you can then use addr2line to construct a prettier stack trace postmortem

samm@macmini ~> addr2line 0x10000c18
/home/samm/foo.cc:23
samm@macmini ~>

original answer is below


I've done this in the past using boost::error_info to inject the stack trace using backtrace from execinfo.h into an exception that is thrown.

typedef boost::error_info<struct tag_stack_str,std::string> stack_info;

Then when catching the exceptions, you can do

} catch ( const std::exception& e ) {                                                                                                            
if ( std::string const *stack boost::get_error_info<stack_error_info>(e) ) {
std::cout << stack << std::endl;
}
}

print call stack in C or C++

For a linux-only solution you can use backtrace(3) that simply returns an array of void * (in fact each of these point to the return address from the corresponding stack frame). To translate these to something of use, there's backtrace_symbols(3).

Pay attention to the notes section in backtrace(3):

The symbol names may be unavailable
without the use of special linker
options.
For systems using the GNU linker, it is necessary to use the
-rdynamic linker
option. Note that names of "static" functions are not exposed,
and won't be
available in the backtrace.

How to print full stack trace in exception?

I usually use the .ToString() method on exceptions to present the full exception information (including the inner stack trace) in text:

catch (MyCustomException ex)
{
Debug.WriteLine(ex.ToString());
}

Sample output:

ConsoleApplication1.MyCustomException: some message .... ---> System.Exception: Oh noes!
at ConsoleApplication1.SomeObject.OtherMethod() in C:\ConsoleApplication1\SomeObject.cs:line 24
at ConsoleApplication1.SomeObject..ctor() in C:\ConsoleApplication1\SomeObject.cs:line 14
--- End of inner exception stack trace ---
at ConsoleApplication1.SomeObject..ctor() in C:\ConsoleApplication1\SomeObject.cs:line 18
at ConsoleApplication1.Program.DoSomething() in C:\ConsoleApplication1\Program.cs:line 23
at ConsoleApplication1.Program.Main(String[] args) in C:\ConsoleApplication1\Program.cs:line 13

Call-stack for exceptions in C++

No, it is deeply horrible, and I don't see why you need a call stack in the exception itself - I find the exception reason, the line number and the filename of the code where the initial exception occurred quite sufficient.

Having said that, if you really must have a stack trace, the thing to do is to generate the call stack info ONCE at the exception throw site. There is no single portable way of doing this, but using something like http://stacktrace.sourceforge.net/ combined with and a similar library for VC++ should not be too difficult.



Related Topics



Leave a reply



Submit