I want my android application to be only run in portrait mode?
In the manifest, set this for all your activities:
<activity android:name=".YourActivity"
android:configChanges="orientation"
android:screenOrientation="portrait"/>
Let me explain:
- With
android:configChanges="orientation"
you tell Android that you will be responsible of the changes of orientation. android:screenOrientation="portrait"
you set the default orientation mode.
How to set app to be portrait only?
As seen in the question:
I want my android application to be only run in portrait mode?
You should set the configChanges
and screenOrientation
flags for every activity, and not at the root of your manifest.
So it should look like this:
<activity android:name=".MainActivity"
android:configChanges="orientation"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
How to set entire application in portrait mode only?
For any Android version
From XMLYou can specify android:screenOrientation="portrait"
for each activity in your manifest.xml file. You cannot specify this option on the application
tag.
Other option is to do it programmatically, for example in an Activity
base class:
@Override
public void onCreate(Bundle savedInstanceState) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
}
For Android 4+ (API 14+)
Last option is to do it with activity lifecycle listeners which is only available since Android 4.0 (API 14+). Everything happens in a custom Application
class:
@Override
public void onCreate() {
super.onCreate();
registerActivityLifecycleCallbacks(new ActivityLifecycleAdapter() {
@Override
public void onActivityCreated(Activity a, Bundle savedInstanceState) {
a.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
}
});
}
ActivityLifecycleAdapter
is just a helper class you'll need to create which will be an empty implementation of ActivityLifecycleCallbacks
(so you don't have to override each and every methods of that interface when you simply need one of them).
I want my android application in landscape and portrait mode only?
If you want Potrait Mode then:
<activity android:name=".ActivityName" android:screenOrientation="portrait" />
If you want Landscape Mode then:
<activity android:name=".ActivityName" android:screenOrientation="landscape" />
How to make an application to run in portrait mode only
Only way is to add android:screenOrientation="portrait"
for each activity.
How can I disable landscape mode in Android?
Add android:screenOrientation="portrait"
to the activity in the AndroidManifest.xml. For example:
<activity android:name=".SomeActivity"
android:label="@string/app_name"
android:screenOrientation="portrait" />
Since this has become a super-popular answer, I feel very guilty as forcing portrait is rarely the right solution to the problems it's frequently applied to.
The major caveats with forced portrait:
- This does not absolve you of having to think about activity
lifecycle events or properly saving/restoring state. There are plenty of
things besides app rotation that can trigger an activity
destruction/recreation, including unavoidable things like multitasking. There are no shortcuts; learn to use bundles andretainInstance
fragments. - Keep in mind that unlike the fairly uniform iPhone experience, there are some devices where portrait is not the clearly popular orientation. When users are on devices with hardware keyboards or game pads a la the Nvidia Shield, on Chromebooks, on foldables, or on Samsung DeX, forcing portrait can make your app experience either limiting or a giant usability hassle. If your app doesn't have a strong UX argument that would lead to a negative experience for supporting other orientations, you should probably not force landscape. I'm talking about things like "this is a cash register app for one specific model of tablet always used in a fixed hardware dock."
So most apps should just let the phone sensors, software, and physical configuration make their own decision about how the user wants to interact with your app. A few cases you may still want to think about, though, if you're not happy with the default behavior of sensor
orientation in your use case:
- If your main concern is accidental orientation changes mid-activity that you think the device's sensors and software won't cope with well (for example, in a tilt-based game) consider supporting landscape and portrait, but using
nosensor
for the orientation. This forces landscape on most tablets and portrait on most phones, but I still wouldn't recommend this for most "normal" apps (some users just like to type in the landscape softkeyboard on their phones, and many tablet users read in portrait - and you should let them). - If you still need to force portrait for some reason,
sensorPortrait
may be better thanportrait
for Android 2.3 (Gingerbread) and later; this allows for upside-down portrait, which is quite common in tablet usage.
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