How to Maintain Multi Layers of Imageviews and Keep Their Aspect Ratio Based on the Largest One

How to maintain multi layers of ImageViews and keep their aspect ratio based on the largest one?

this is a class that displays an image with additional layers:

import java.util.ArrayList;
import java.util.Iterator;

import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.net.Uri;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.TypedValue;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Transformation;
import android.widget.ImageView;

public class LayeredImageView extends ImageView {
private final static String TAG = "LayeredImageView";

private ArrayList<Layer> mLayers;
private Matrix mDrawMatrix;

private Resources mResources;

public LayeredImageView(Context context) {
super(context);
init();
}

public LayeredImageView(Context context, AttributeSet set) {
super(context, set);
init();

int[] attrs = {
android.R.attr.src
};
TypedArray a = context.obtainStyledAttributes(set, attrs);
TypedValue outValue = new TypedValue();
if (a.getValue(0, outValue)) {
setImageResource(outValue.resourceId);
}
a.recycle();
}

private void init() {
mLayers = new ArrayList<Layer>();
mDrawMatrix = new Matrix();
mResources = new LayeredImageViewResources();
}

@Override
protected boolean verifyDrawable(Drawable dr) {
for (int i = 0; i < mLayers.size(); i++) {
Layer layer = mLayers.get(i);
if (layer.drawable == dr) {
return true;
}
}
return super.verifyDrawable(dr);
}

@Override
public void invalidateDrawable(Drawable dr) {
if (verifyDrawable(dr)) {
invalidate();
} else {
super.invalidateDrawable(dr);
}
}

@Override
public Resources getResources() {
return mResources;
}

@Override
public void setImageBitmap(Bitmap bm) throws RuntimeException {
String detailMessage = "setImageBitmap not supported, use: setImageDrawable() " +
"or setImageResource()";
throw new RuntimeException(detailMessage);
}

@Override
public void setImageURI(Uri uri) throws RuntimeException {
String detailMessage = "setImageURI not supported, use: setImageDrawable() " +
"or setImageResource()";
throw new RuntimeException(detailMessage);
}

@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Matrix matrix = getImageMatrix();
if (matrix != null) {
int numLayers = mLayers.size();
boolean pendingAnimations = false;
for (int i = 0; i < numLayers; i++) {
mDrawMatrix.set(matrix);
Layer layer = mLayers.get(i);
if (layer.matrix != null) {
mDrawMatrix.preConcat(layer.matrix);
}
if (layer.animation == null) {
draw(canvas, layer.drawable, mDrawMatrix, 255);
} else {
Animation a = layer.animation;
if (!a.isInitialized()) {
Rect bounds = layer.drawable.getBounds();
Drawable parentDrawable = getDrawable();
if (parentDrawable != null) {
Rect parentBounds = parentDrawable.getBounds();
a.initialize(bounds.width(), bounds.height(), parentBounds.width(), parentBounds.height());
} else {
a.initialize(bounds.width(), bounds.height(), 0, 0);
}
}
long currentTime = AnimationUtils.currentAnimationTimeMillis();
boolean running = a.getTransformation(currentTime, layer.transformation);
if (running) {
// animation is running: draw animation frame
Matrix animationFrameMatrix = layer.transformation.getMatrix();
mDrawMatrix.preConcat(animationFrameMatrix);

int alpha = (int) (255 * layer.transformation.getAlpha());
// Log.d(TAG, "onDraw ********** [" + i + "], alpha: " + alpha + ", matrix: " + animationFrameMatrix);
draw(canvas, layer.drawable, mDrawMatrix, alpha);
pendingAnimations = true;
} else {
// animation ended: set it to null
layer.animation = null;
draw(canvas, layer.drawable, mDrawMatrix, 255);
}
}
}
if (pendingAnimations) {
// invalidate if any pending animations
invalidate();
}
}
}

private void draw(Canvas canvas, Drawable drawable, Matrix matrix, int alpha) {
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.concat(matrix);
drawable.setAlpha(alpha);
drawable.draw(canvas);
canvas.restore();
}

public Layer addLayer(Drawable d, Matrix m) {
Layer layer = new Layer(d, m);
mLayers.add(layer);
invalidate();
return layer;
}

public Layer addLayer(Drawable d) {
return addLayer(d, null);
}

public Layer addLayer(int idx, Drawable d, Matrix m) {
Layer layer = new Layer(d, m);
mLayers.add(idx, layer);
invalidate();
return layer;
}

public Layer addLayer(int idx, Drawable d) {
return addLayer(idx, d, null);
}

public void removeLayer(Layer layer) {
layer.valid = false;
mLayers.remove(layer);
}

public void removeAllLayers() {
Iterator<Layer> iter = mLayers.iterator();
while (iter.hasNext()) {
LayeredImageView.Layer layer = iter.next();
layer.valid = false;
iter.remove();
}
invalidate();
}

public int getLayersSize() {
return mLayers.size();
}

public class Layer {
private Drawable drawable;
private Animation animation;
private Transformation transformation;
private Matrix matrix;
private boolean valid;

private Layer(Drawable d, Matrix m) {
drawable = d;
transformation = new Transformation();
matrix = m;
valid = true;
Rect bounds = d.getBounds();
if (bounds.isEmpty()) {
if (d instanceof BitmapDrawable) {
int right = d.getIntrinsicWidth();
int bottom = d.getIntrinsicHeight();
d.setBounds(0, 0, right, bottom);
} else {
String detailMessage = "drawable bounds are empty, use d.setBounds()";
throw new RuntimeException(detailMessage);
}
}
d.setCallback(LayeredImageView.this);
}

public void startLayerAnimation(Animation a) throws RuntimeException {
if (!valid) {
String detailMessage = "this layer has already been removed";
throw new RuntimeException(detailMessage);
}
transformation.clear();
animation = a;
if (a != null) {
a.start();
}
invalidate();
}

public void stopLayerAnimation(int idx) throws RuntimeException {
if (!valid) {
String detailMessage = "this layer has already been removed";
throw new RuntimeException(detailMessage);
}
if (animation != null) {
animation = null;
invalidate();
}
}
}

private class LayeredImageViewResources extends Resources {

public LayeredImageViewResources() {
super(getContext().getAssets(), new DisplayMetrics(), null);
}

@Override
public Drawable getDrawable(int id) throws NotFoundException {
Drawable d = super.getDrawable(id);
if (d instanceof BitmapDrawable) {
BitmapDrawable bd = (BitmapDrawable) d;
bd.getBitmap().setDensity(DisplayMetrics.DENSITY_DEFAULT);
bd.setTargetDensity(DisplayMetrics.DENSITY_DEFAULT);
}
return d;
}
}
}

and how it can be used:

    final LayeredImageView v = new LayeredImageView(this);
Resources res = v.getResources();

v.setImageResource(R.drawable.background);

Matrix m;

m = new Matrix();
m.preTranslate(81, 146); // pixels to offset
final Layer layer1 = v.addLayer(res.getDrawable(R.drawable.layer1), m);

m = new Matrix();
m.preTranslate(62, 63); // pixels to offset
final Layer layer0 = v.addLayer(0, res.getDrawable(R.drawable.layer0), m);


final AnimationDrawable ad = new AnimationDrawable();
ad.setOneShot(false);
Drawable frame1, frame2;
frame1 = res.getDrawable(R.drawable.layer0);
frame2 = res.getDrawable(R.drawable.layer1);
ad.addFrame(frame1, 3000);
ad.addFrame(frame2, 1000);
ad.addFrame(frame1, 250);
ad.addFrame(frame2, 250);
ad.addFrame(frame1, 250);
ad.addFrame(frame2, 250);
ad.addFrame(frame1, 250);
ad.addFrame(frame2, 250);
ad.setBounds(200, 20, 300, 120);
v.addLayer(1, ad);
v.post(new Runnable() {
@Override
public void run() {
ad.start();
}
});

int[] colors = {
0xeeffffff,
0xee0038a8,
0xeece1126,
};
GradientDrawable gd = new GradientDrawable(Orientation.TOP_BOTTOM, colors);
gd.setBounds(0, 0, 100, 129);
gd.setCornerRadius(20);
gd.setStroke(5, 0xaa666666);
final Matrix mm = new Matrix();
mm.preTranslate(200, 69); // pixels to offset
mm.preRotate(20, 50, 64.5f);
final Layer layer2 = v.addLayer(2, gd, mm);

final Animation as = AnimationUtils.loadAnimation(this, R.anim.anim_set);

final Runnable action1 = new Runnable() {
@Override
public void run() {
Animation a;
Interpolator i;

i = new Interpolator() {
@Override
public float getInterpolation(float input) {
return (float) Math.sin(input * Math.PI);
}
};
as.setInterpolator(i);
layer0.startLayerAnimation(as);

a = new TranslateAnimation(0, 0, 0, 100);
a.setDuration(3000);
i = new Interpolator() {
@Override
public float getInterpolation(float input) {
float output = (float) Math.sin(Math.pow(input, 2.5f) * 12 * Math.PI);
return (1-input) * output;
}
};
a.setInterpolator(i);
layer1.startLayerAnimation(a);

a = new AlphaAnimation(0, 1);
i = new Interpolator() {
@Override
public float getInterpolation(float input) {
return (float) (1 - Math.sin(input * Math.PI));
}
};
a.setInterpolator(i);
a.setDuration(2000);
layer2.startLayerAnimation(a);
}
};
OnClickListener l1 = new OnClickListener() {
@Override
public void onClick(View view) {
action1.run();
}
};
v.setOnClickListener(l1);
v.postDelayed(action1, 2000);

// final float[] values = new float[9];
// final float[] pts = new float[2];
// final Matrix inverse = new Matrix();;
// OnTouchListener l = new OnTouchListener() {
// @Override
// public boolean onTouch(View view, MotionEvent event) {
// int action = event.getAction();
// if (action != MotionEvent.ACTION_UP) {
// if (inverse.isIdentity()) {
// v.getImageMatrix().invert(inverse);
// Log.d(TAG, "onTouch set inverse");
// }
// pts[0] = event.getX();
// pts[1] = event.getY();
// inverse.mapPoints(pts);
//
// mm.getValues(values);
// // gd's bounds are (0, 0, 100, 129);
// values[Matrix.MTRANS_X] = pts[0] - 100 / 2;
// values[Matrix.MTRANS_Y] = pts[1] - 129 / 2;
// mm.setValues(values);
// v.invalidate();
// }
// return false;
// }
// };
// v.setOnTouchListener(l);
setContentView(v);

anim_set.xml looks like:

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="true"
>
<rotate
android:fromDegrees="0"
android:toDegrees="30"
android:pivotX="50%"
android:pivotY="50%"
android:duration="2500"
/>
<scale
android:fromXScale="1"
android:toXScale="1.8"
android:fromYScale="1"
android:toYScale="1.8"
android:pivotX="50%"
android:pivotY="50%"
android:duration="2500"
/>
</set>

with the following images:

background.png: Sample Image

layer0.png: Sample Image

layer1.png: Sample Image

the result is: Sample Image

IMPORTANT in order to prevent resources from auto OS scaling when loading from different drawable-* folders you have to use Resources object obtained from LayeredImageView.getResources() method

have fun!

Resize UIImage by keeping Aspect ratio and width

The method of Srikar works very well, if you know both height and width of your new Size.
If you for example know only the width you want to scale to and don't care about the height you first have to calculate the scale factor of the height.

+(UIImage*)imageWithImage: (UIImage*) sourceImage scaledToWidth: (float) i_width
{
float oldWidth = sourceImage.size.width;
float scaleFactor = i_width / oldWidth;

float newHeight = sourceImage.size.height * scaleFactor;
float newWidth = oldWidth * scaleFactor;

UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight));
[sourceImage drawInRect:CGRectMake(0, 0, newWidth, newHeight)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}

Scale image keeping its aspect ratio in background drawable

It is impossible to achieve manipulating background attribute within xml-files only. There are two options:

  1. You cut/scale the bitmap programmatically with
    Bitmap.createScaledBitmap(Bitmap src, int dstWidth, int dstHeight,
    boolean filter)
    and set it as some View's background.

  2. You use ImageView instead of background placing it as the first layout's element and specify android:scaleType attribute for it:

    <RelativeLayout
    android:layout_width="fill_parent"
    android:layout_height="fill_parent" >

    <ImageView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"

    android:src="@drawable/backgrnd"
    android:scaleType="centerCrop" />

    ...

    rest layout components here

    ...

    </RelativeLayout>

What is a correct way to place image over ImageView?

So the suitable solution for me was to separate border of inner image into its own ImageView, insert it into layout over the photo and add 1dp padding to the photo.
The layout become like this:

        <FrameLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight=".5" >

<ImageView
android:id="@+id/bookFrame"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical|center_horizontal"
android:src="@drawable/book_frame" />

<ImageView
android:id="@+id/previewImage"
android:layout_width="83dp"
android:layout_height="83dp"
android:layout_gravity="center_vertical|center_horizontal"
android:padding="1dp"
android:scaleType="centerCrop"
android:src="@drawable/abs__ab_bottom_solid_dark_holo" />

<ImageView
android:id="@+id/previewBorder"
android:layout_width="83dp"
android:layout_height="83dp"
android:layout_gravity="center_vertical|center_horizontal"
android:src="@drawable/preview_border" />
</FrameLayout>


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