Apple Mach -O Linker (Id) Error?
This problem has different solutions , one of them is to set Enable Bitcode to No . ( I don't know why by default it is Yes )
This problem is a ghost like problem . Clearing Cache , Restarting Xcode , Simulator and MAC ,Ensuring proper linking of Frameworks ,Changing app Architecture or , Sometimes just doing nothing can solve this problem .
Apple Mach-O Linker Error when compiling for device
The problem was that in XCode 4, the dependencies do not assume the architecture settings of the main project, as they previously did in XCode 3. I had to go through all of my dependencies setting them for the correct architecture.
Apple Mach-O Linker Error - Xcode (Swift)
I tried everything suggested on the internet for the same issue and nothing resolved this. I fully re-installed Xcode and Cocoapods, set up the project exactly the same as before and it is now working.
Apple Mach-O Linker Error - ld: file not found: -ObjC
Thanks everyone, I managed to sort it.
@Droppy pointed me in the right direction.
Before the -ObjC
flag there was another called -force_all
. I then stumbled across this answer which indicated that you only need the -ObjC
flag. I removed -force_all
and it started to work!
Apple mach -o- Linker Error
Open the project using workspace (that was generated by CocoaPods) instead of the xcodeproj. I think this will resolve your issue. Otherwise there may be some library missing in CocoaPods.
Apple Mach-O Linker Error, after changing project name
I found the solution! Under my [project]Tests -> general, i needed to select the new Host Application
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