Add the Firebase iOS SDK (4.3.0 or higher) or Unity Plugin (6.15.0 or higher), then build, run, and crash your app
Add the dSYM to the debug file the Debug mode.
dSYM (Debug Symbolification) is needed to reverse symbolication of the
code in crash.
Message states that you need to crash your app. Add the crash code on an event not on an app launch:
fatalError()
Note: Crashes doesn't get reported:
- If Xcode is connected to the app.
- It only get reported in the next app launch.
Steps:
- Run the app using Xcode.
- Disconnect it from Xcode by clicking stop.
- Re-launch the App manually.
- Crash your app.
- Re-launch it so the crash get reported.
Info. gathered from api docs.
Add the Firebase iOS SDK (4.3.0 or higher)
I installed app to iPhone and simulator both and disconnect from debug mode and launched 5-6 times.
it solved problem
CocoaPods could not find compatible versions for pod Firebase/Core” | cloud_firestore, Flutter
My setup: VS Code, Flutter
If you don't have Podfile.lock
file and pod update
doesn't help, try this:
- Go to
ios/Pods/Local Podspecs
directory in your project - Check every
json
file to find highest required ios version. Mine was"ios": "10.0"
in some of them - Go back to
ios/
directory - Open
Podfile
file - Uncomment
# platform :ios, '9.0'
and replace9.0
with version from 2. step, for example10.0
.# platform :ios, '9.0'
>platform :ios, '10.0'
- Run
pod install
and the error should be gone
Firebase console show this while choose Crashlytics with iOS We'll be listening for your app to communicate with our servers
In my case, I solved this problem by doing these steps:
- Make sure you follows the all steps that mentioned in Firebase Documentation Crashlytics.
- Use fatalError() for crash your app.
- Uninstall App from simulator or Real Device
- Run the app on Simulator or Real device then stop running.
- And then Open the App that Install on Simulator or Real device.
- Open Firebase Console project And Refresh it.
Crashlytics in iOS won't proceed past Build Your Project in Fabric app
Moving from Comment to Answer.
Mike from Fabric here. If you back up through the Mac app, then click on the arrow in the top-left, click on "+ New App", that will walk you through re-adding everything.
Related Topics
Ckcontainer.Discoverallidentities Always Fails
iOS 13, Custom Image, Title and Subtitle in the Presented Uiactivityviewcontroller
How to Replace Limited Number of Occurrences in String
Alamofire 5 Upload Encodingcompletion
Need Detailed Explanation for Memoize Implementation in Swift (Wwdc 14, Session 404)
Getting a Segmentation Fault: 11 with Swift 5.2 When Using Filemanager.Default.Currentdirectorypath
Swift How to Assign a String to a Uitextfield
How to Get the List of Open Windows on MACos in Swift
iOS 11 PDFkit Not Updating Annotation Position
What Is the Markup Format for Documentation on the Parameters of a Block in Swift
How to Check Whether an Object Is Kind of a Dynamic Class Type in Swift
Subscript of a Struct Doesn't Set Values When Created as an Implicitly Unwrapped Optional
Formsheet iOS 8 Constraints Are Same as Iphones Constraints
Pop View Controller Using Screen Edge Pan Gesture Recogniser Not Following the Thumb
Swift - How to Get Text Formatting in a Text Editor Like in the Notes App? Swiftui