Interface or an Abstract Class: Which One to Use

When to use an interface instead of an abstract class and vice versa?

I wrote an article about that:

Abstract classes and interfaces

Summarizing:

When we talk about abstract classes we are defining characteristics of an object type; specifying what an object is.

When we talk about an interface and define capabilities that we promise to provide, we are talking about establishing a contract about what the object can do.

When do I have to use interfaces instead of abstract classes?

From Java How to Program about abstract classes:

Because they’re used only as superclasses in inheritance hierarchies,
we refer to them as abstract superclasses. These classes cannot be
used to instantiate objects, because abstract classes are incomplete.

Subclasses must declare the “missing pieces” to become “concrete” classes,
from which you can instantiate objects. Otherwise, these subclasses, too,
will be abstract.

To answer your question "What is the reason to use interfaces?":

An abstract class’s purpose is to provide an appropriate superclass
from which other classes can inherit and thus share a common design.

As opposed to an interface:

An interface describes a set of methods that can be called on an
object, but does not provide concrete implementations for all the
methods
... Once a class implements an interface, all objects of that class have
an is-a relationship with the interface type, and all objects of the
class are guaranteed to provide the functionality described by the
interface.
This is true of all subclasses of that class as well.

So, to answer your question "I was wondering when I should use interfaces", I think you should use interfaces when you want a full implementation and use abstract classes when you want partial pieces for your design (for reusability)

What is the difference between an interface and abstract class?

Interfaces

An interface is a contract: The person writing the interface says, "hey, I accept things looking that way", and the person using the interface says "OK, the class I write looks that way".

An interface is an empty shell. There are only the signatures of the methods, which implies that the methods do not have a body. The interface can't do anything. It's just a pattern.

For example (pseudo code):

// I say all motor vehicles should look like this:
interface MotorVehicle
{
void run();

int getFuel();
}

// My team mate complies and writes vehicle looking that way
class Car implements MotorVehicle
{

int fuel;

void run()
{
print("Wrroooooooom");
}

int getFuel()
{
return this.fuel;
}
}

Implementing an interface consumes very little CPU, because it's not a class, just a bunch of names, and therefore there isn't any expensive look-up to do. It's great when it matters, such as in embedded devices.


Abstract classes

Abstract classes, unlike interfaces, are classes. They are more expensive to use, because there is a look-up to do when you inherit from them.

Abstract classes look a lot like interfaces, but they have something more: You can define a behavior for them. It's more about a person saying, "these classes should look like that, and they have that in common, so fill in the blanks!".

For example:

// I say all motor vehicles should look like this:
abstract class MotorVehicle
{

int fuel;

// They ALL have fuel, so lets implement this for everybody.
int getFuel()
{
return this.fuel;
}

// That can be very different, force them to provide their
// own implementation.
abstract void run();
}

// My teammate complies and writes vehicle looking that way
class Car extends MotorVehicle
{
void run()
{
print("Wrroooooooom");
}
}

Implementation

While abstract classes and interfaces are supposed to be different concepts, the implementations make that statement sometimes untrue. Sometimes, they are not even what you think they are.

In Java, this rule is strongly enforced, while in PHP, interfaces are abstract classes with no method declared.

In Python, abstract classes are more a programming trick you can get from the ABC module and is actually using metaclasses, and therefore classes. And interfaces are more related to duck typing in this language and it's a mix between conventions and special methods that call descriptors (the __method__ methods).

As usual with programming, there is theory, practice, and practice in another language :-)

Abstract Class vs. Interface

To resume the idea (globally, not in detail):

inheritance

is the notion to extend from something, and optionally add some new feature or override some existing feature (to do differently). But using inheritance, you share a big part of code with the parent. You are a parent + some other things.

interface

is representing some abilities (we says a class is implementing an interface to says that it has these abilities). An interface can be implemented by 2 classes which are completely different and do not share their code (except for methods they implements). When A and B are implementing interface C, A is not a B and B is not a A.

And one of the reason for interface is indeed to allow programmer to do the same as they could do with multi-inheritance, but without multi-inheritance problems.

This notion is used in some programming languages like JAVA, PHP...

When to use interface vs abstract class after Java 8

default methods on interface

Apparently you are referring to the feature of “default methods” implementing behavior in an interface.

You should understand that the feature was added as a way around this dilemma: How to retroactively add features leveraging streams and lambda on existing interfaces without breaking existing classes that implement those interfaces?

Many new methods were added to those interfaces such as in the Java Collections Framework. Adding methods to an existing interface would automatically break all classes implementing the interface that are lacking the newly-required methods. Being able to provide a fallback, to give an implementation where one is now required but not yet existing, would resolve the dilemma. Thus « default methods » were born.

To quote from the Oracle tutorial linked above:

Default methods enable you to add new functionality to the interfaces of your libraries and ensure binary compatibility with code written for older versions of those interfaces.

To quote this Answer by Brian Goetz, Java Language Architect at Oracle:

The proximate reason for adding default methods to interfaces was to support interface evolution

So this feature of adding default behavior to an interface was not meant to be a new mainstream feature in and of itself. The intent of default was not to replace abstract.

Indeed, some experienced Java experts have recommended against making a habit of writing default methods on an interface. They recommend pretty much ignoring that feature of the Java language. Continue to think of interfaces as simply defining a contract, and abstract classes as providing partial implementations meant to be completed in a subclass.

You are certainly free to write your own default methods on your interfaces. And certainly you should do so if you are in a similar situation of having published an interface that others may have implemented, and now you want to add methods. But unnecessarily adding default methods is likely to confuse other programmers who expect partial implementations on an abstract class rather than an interface.

Four situations calling for default method on an interface

In that same post linked above, Brian Goetz suggests three other cases beyond interface evolution where default methods on an interface may be appropriate. Here is a quick mention; see his post for details.

  • Optional methods - The default method throws an UnsupportedOperationException because we expect implementations of this interface to more often not want to implement this method.
  • Convenience methods
  • Combinators

Start with interface, move to abstract class for shared code

As for choosing between an interface and abstract class:

  • Generally start with an interface. Or several interfaces if you want various implementing classes to mix various contracts (see mixin).
    • Think twice before adding a default method. Consider if your situation meets one of the four cases recommended by Brian Goetz as discussed above.
  • If you come to realize that you have duplicated code across multiple classes, then consider centralizing that shared code to an abstract class to be used across subclasses.
    • Alternatively, use composition rather than inheritance (discussed below).

For example, you might have a class for domestic ShippingLabelUS as well as ShippingLabelCanada and ShippingLabelOverseas. All three need to convert between imperial pounds and metric kilograms. You find yourself copying that code between the classes. At this point you might consider having all three classes extend from abstract class ShippingLabel where a single copy of the weight conversion methods live.

While designing your API keep in mind that Java, like most OOP languages, has single-inheritance. So your subclasses are limited to extending only one class. To be a bit more specific about the single-versus-multiple inheritance, I will quote Brian Goetz from this PDF of a slide deck:

[regarding default methods on an interface]

Wait,is this multiple inheritance in Java?

• Java always had multiple inheritance of types

• This adds multiple inheritance of behavior

• But not of state, where most of the trouble comes from

Composition over inheritance

An alternative to using an abstract class for shared behavior is creating a separate class for specific behavior, then adding an object of that separate class to be kept as a member field on the larger class. Wise programmers often share this pearl of wisdom: Prefer composition over inheritance.

Regarding the shipping label example above, you could create a WeightConverter class, an object of which would be a member of each of the three label classes. In this arrangement, no need for the abstract class.

When to use abstract class or interface?

Interface is used when you only want to declare which methods and members a class MUST have. Anyone implementing the interface will have to declare and implement the methods listed by the interface.

If you also want to have a default implementation, use abstract class. Any class extending the abstract class will have to implement only its abstract methods and members, and will have some default implementation of the other methods of the abstract class, which you may override or not.

--EDIT - forgot to mention, Earwicker reminded me

Finally, you can implement as many interfaces as you want, but only extend one class (being it abstract or not). Keep that in mind before choosing.



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