Thickness of lines using THREE.LineBasicMaterial
Are you using Windows?
I remember this not working on Windows because it wasn't implemented in ANGLE.
Adding thickness to lines in threejs
You are using an instance of BufferGeometry
to create the instance of Line2
which is not supported. You have to use LineGeometry
instead.
Updated codesandbox: https://codesandbox.io/s/static-forked-68lif?file=/index.html
THREE.js ignoring linewidth for a BufferGeometry + LineBasicMaterial in a THREE.Line?
This was a bug indeed and it just got fixed in r56 dev branch.
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