Parse Starter Project Login and Register View Controllers Errors

iOs Parse Starter Kit

Some Framework were missing :

This : linker error with ShareKit ios

List :

  • AddressBook.framework
  • AVFoundation.framework
  • CoreMedia.framework
  • MediaPlayer.framework
  • Accounts.framework
  • AssetsLibrary.framework
  • CoreLocation.framework
  • CoreMotion.framework
  • StoreKit.framework
  • Social.framework

And the this :
Code signing is required for product type 'Application' in SDK 'iOS5.1'

New Parse UI login view customatization

I think that you shouldn't change objects, you should add localization for Slovenian language.

Quoting parse.com documentation:
The easiest way to customize a string is through the default localization support provided by iOS.

https://developer.apple.com/internationalization/

Hope it helps.

Undefined symbols for architecture arm64 Parse

In this case, contrary to most cases, you need to remove the -ObjC flag from the project if you're not using the Facebook functionality.

Otherwise, if you need the -ObjC flag, you will need to include the facebook sdk in your project

bean creation error when starting spring boot application

To elaborate on @M-deinum's comment, setting Spring Boot version to 2.3.4.RELEASE (instead of 2.4.2 in my case) solved the issue. In gradle this meant changing:

plugins {
id 'org.springframework.boot' version '2.4.2'
...
}

To

plugins {
id 'org.springframework.boot' version '2.3.4.RELEASE'
...
}

Iphone screen black on launch

If you click on your project in the file explorer on the left side, under general does "Main interface" contain the name of your storyboard?

Sample Image

Also you have said (I think), that your storyboard is call Main_iPhone, however your code is calling Main and then doing nothing with the storyboard or checking if its nil etc.

You either need to set the main interface in the target, or instantiate the initial viewController inside didFinishLaunchingWithOptions and set it as the rootViewController of the window. e.g.

self.window.rootViewController=[[UIStoryboard storyboardWithName:@"Main_iPhone" bundle:nil] instantiateInitialViewController];

you don't need to do both, only one or the other.



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