Attach Debugger in C# to Another Process

Attach debugger in C# to another process

Edit:
GSerjo offered the correct solution. I'd like to share a few thoughts on how to improve it (and an explanation). I hope my improved answer will be useful to to others who experience the same problem.


Attaching the VS Debugger to a Process

Manually

  1. Open the Windows Task Manager (Ctrl + Shift + Esc).
  2. Go to the Tab Processes.
  3. Right click the process.
  4. Select Debug.

Or, within Visual Studio, select Debug > Attach to Process....

Results will vary depending on whether you have access to the source code.

Automatically with C#

A note of caution: The following code is brittle in the sense that certain values,
such as the Visual Studio Version number, are hard-coded. Keep this in mind going forward
if you are planning to distribute your program.

First of all, add a reference to EnvDTE to your project (right click on the references folder in the solution explorer, add reference). In the following code, I'll only show the unusual using directives; the normal ones such as using System are omitted.

Because you are interacting with COM you need to make sure to decorate your Main method (the entry point of your application) with the STAThreadAttribute.

Then, you need to define the IOleMessageFilter Interface that will allow you to interact with the defined COM methods (note the ComImportAttribute). We need to access the message filter so we can retry if the Visual Studio COM component blocks one of our calls.

using System.Runtime.InteropServices;

[ComImport, Guid("00000016-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IOleMessageFilter
{
[PreserveSig]
int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);

[PreserveSig]
int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);

[PreserveSig]
int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
}

Now, we need to implement this interface in order to handle incoming messages:

public class MessageFilter : IOleMessageFilter
{
private const int Handled = 0, RetryAllowed = 2, Retry = 99, Cancel = -1, WaitAndDispatch = 2;

int IOleMessageFilter.HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo)
{
return Handled;
}

int IOleMessageFilter.RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType)
{
return dwRejectType == RetryAllowed ? Retry : Cancel;
}

int IOleMessageFilter.MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType)
{
return WaitAndDispatch;
}

public static void Register()
{
CoRegisterMessageFilter(new MessageFilter());
}

public static void Revoke()
{
CoRegisterMessageFilter(null);
}

private static void CoRegisterMessageFilter(IOleMessageFilter newFilter)
{
IOleMessageFilter oldFilter;
CoRegisterMessageFilter(newFilter, out oldFilter);
}

[DllImport("Ole32.dll")]
private static extern int CoRegisterMessageFilter(IOleMessageFilter newFilter, out IOleMessageFilter oldFilter);
}

I defined the return values as constants for better readability and refactored the whole thing a bit to get rid of some of the duplication from the MSDN example, so I hope you'll find it self-explanatory. extern int CoRegisterMessageFilter is our connection to the unmanaged message filter code - you can read up on the extern keyword at MSDN.

Now all that's left is some code illustrating the usage:

using System.Runtime.InteropServices;
using EnvDTE;

[STAThread]
public static void Main()
{
MessageFilter.Register();
var process = GetProcess(7532);
if (process != null)
{
process.Attach();
Console.WriteLine("Attached to {0}", process.Name);
}
MessageFilter.Revoke();
Console.ReadLine();
}

private static Process GetProcess(int processID)
{
var dte = (DTE)Marshal.GetActiveObject("VisualStudio.DTE.10.0");
var processes = dte.Debugger.LocalProcesses.OfType<Process>();
return processes.SingleOrDefault(x => x.ProcessID == processID);
}

Debugging an application called from another in Visual Studio?

You simply need to launch a separate Visual Studio, and then use Debug | Attach to Process to attach to the other process. The trick is using two Visual Studios.

Can I programmatically attach a running .NET 6 process to a running instance of Visual Studio debugger?

I have a very similar setup where the following steps achieve this. However, this is with .NET Framework so I cannot guarantee it will work with .NET Core. (UPDATE: see below for .NET Core approach; see end for link to complete code samples on GitHub.)

First, identify a point in your first process (say, FirstProcess) where you want to attach the debugger to the second process (SecondProcess). Obviously SecondProcess will need to be running by this point (as SecondProcess.exe, say).

Open Solution Explorer and navigate to References for the relevant project in FirstProcess. Right-click, search for "env" and add two references, EnvDTE (v.8.0.0.0) and EnvDTE80 (v.8.0.0.0).

Add the following methods to the class in FirstProcess from where you want to attach:

private static void Attach(DTE2 dte)
{
var processName = "SecondProcess.exe";
var processes = dte.Debugger.LocalProcesses;

// Note: Depending on your setup, consider whether an exact match is required instead of using .IndexOf()
foreach (var proc in processes.Cast<EnvDTE.Process>().Where(proc => proc.Name.IndexOf(processName) != -1))
{
proc.Attach();
}
}

private static DTE2 GetCurrent()
{
// Note: "16.0" is for Visual Studio 2019; you might need to tweak this for VS2022.
var dte2 = (DTE2)Marshal.GetActiveObject("VisualStudio.DTE.16.0");
return dte2;
}

Visual Studio should now prompt you to add the following references to your class:

using System.Runtime.InteropServices;
using EnvDTE80;

Finally, insert the following line at the point in FirstProcess where you wish to attach the debugger to SecondProcess:

Attach(GetCurrent());

If you manage to get this working, please feel free to edit this answer with any changes needed for the .NET Core environment.

UPDATE - for .NET Core:

For .NET Core there are two problems to overcome:

  1. The DTE references are not available in .NET Core. However, they can
    be added as NuGet packages. You will need to add two NuGet
    packages,
    envdte and envdte80 (both by Microsoft with 2M+
    downloads), to FirstProcess.
  2. The method Marshal.GetActiveObject() is not available in .NET
    Core. To resolve this you can get the source code from Microsoft
    (here) and add it manually; this has already been done in
    the code sample below
    .

What follows is a complete working .NET Core code sample for FirstProcess. This correctly attaches programmatically to SecondProcess after startup.


namespace FirstProcess
{
using System;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Threading;

using EnvDTE80;

class Program
{
private const string FileName = "C:\\Users\\YourUserName\\source\\repos\\TwoProcessesSolution\\SecondProcess\\bin\\Debug\\net5.0\\SecondProcess.exe";
private const string ProcessName = "SecondProcess";

static void Main(string[] args)
{
var childProcess = Process.Start(new ProcessStartInfo(FileName));

Attach(GetCurrent());

while (true)
{
// Your code here.
Thread.Sleep(1000);
}

childProcess.Kill();
}

private static void Attach(DTE2 dte)
{
var processes = dte.Debugger.LocalProcesses;

// Note: Depending on your setup, consider whether an exact match is required instead of using .IndexOf()
foreach (var proc in processes.Cast<EnvDTE.Process>().Where(proc => proc.Name.IndexOf(ProcessName) != -1))
{
proc.Attach();
}
}

private static DTE2 GetCurrent()
{
// Note: "16.0" is for Visual Studio 2019; you might need to tweak this for VS2022.
var dte2 = (DTE2)Marshal2.GetActiveObject("VisualStudio.DTE.16.0");

return dte2;
}

public static class Marshal2
{
internal const String OLEAUT32 = "oleaut32.dll";
internal const String OLE32 = "ole32.dll";

[System.Security.SecurityCritical] // auto-generated_required
public static Object GetActiveObject(String progID)
{
Object obj = null;
Guid clsid;

// Call CLSIDFromProgIDEx first then fall back on CLSIDFromProgID if
// CLSIDFromProgIDEx doesn't exist.
try
{
CLSIDFromProgIDEx(progID, out clsid);
}
// catch
catch (Exception)
{
CLSIDFromProgID(progID, out clsid);
}

GetActiveObject(ref clsid, IntPtr.Zero, out obj);
return obj;
}

//[DllImport(Microsoft.Win32.Win32Native.OLE32, PreserveSig = false)]
[DllImport(OLE32, PreserveSig = false)]
[ResourceExposure(ResourceScope.None)]
[SuppressUnmanagedCodeSecurity]
[System.Security.SecurityCritical] // auto-generated
private static extern void CLSIDFromProgIDEx([MarshalAs(UnmanagedType.LPWStr)] String progId, out Guid clsid);

//[DllImport(Microsoft.Win32.Win32Native.OLE32, PreserveSig = false)]
[DllImport(OLE32, PreserveSig = false)]
[ResourceExposure(ResourceScope.None)]
[SuppressUnmanagedCodeSecurity]
[System.Security.SecurityCritical] // auto-generated
private static extern void CLSIDFromProgID([MarshalAs(UnmanagedType.LPWStr)] String progId, out Guid clsid);

//[DllImport(Microsoft.Win32.Win32Native.OLEAUT32, PreserveSig = false)]
[DllImport(OLEAUT32, PreserveSig = false)]
[ResourceExposure(ResourceScope.None)]
[SuppressUnmanagedCodeSecurity]
[System.Security.SecurityCritical] // auto-generated
private static extern void GetActiveObject(ref Guid rclsid, IntPtr reserved, [MarshalAs(UnmanagedType.Interface)] out Object ppunk);

}
}
}

Note 1: This is for Visual Studio 2019 and .NET Core 5. I would expect this to work for VS2022 and .NET Core 6 with a single change to the Visual Studio version as annotated above.

Note 2: You will need to have only one instance of Visual Studio open (though if this isn't possible, the code is probably fixable quite easily).

Downloadable demo

Complete working examples for both .NET Framework (v4.7.2) and .NET Core (v5.0) are available on GitHub here: https://github.com/NeilTalbott/VisualStudioAutoAttacher

Start new process under the current debugger session

The Visual Studio team has released a Visual Studio extension that allows automatically attaching child processes to the current debugger: Introducing the Child Process Debugging Power Tool.

It is available on the Gallery for Visual Studio 2013 and above.

I have personally come up with the following code to attach a new process manually to the current debugger:

using System;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using System.Threading;
using System.Threading.Tasks;
using System.Threading.Tasks.Schedulers;
using EnvDTE;
using EnvDTE80;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;

namespace Test {
public static class Debugging {
private static _DTE Dte;
private static readonly object DteLock = new object();
private static bool Initialized;

public static void AttachCurrentDebuggerToProcess(int processId) {
lock (DteLock) {
using (var sta = new StaTaskScheduler(numberOfThreads: 1)) {
Task.Factory.StartNew(() => {
if (System.Threading.Thread.CurrentThread.GetApartmentState() != ApartmentState.STA) throw new NotSupportedException("Thread should be in STA appartment state.");

// Register the IOleMessageFilter to handle any threading errors.
MessageFilter.Register();
if (!Initialized) {
using (var currentProcess = System.Diagnostics.Process.GetCurrentProcess())
using (var vsInstances = System.Diagnostics.Process.GetProcessesByName("devenv").AsDisposable()) {
foreach (var p in vsInstances.Enumerable) {
_DTE dte;
if (TryGetVSInstance(p.Id, out dte)) {
//Will return null if target process doesn't have the same elevated rights as current process.
Utils.Retry(() => {
var debugger = dte?.Debugger;
if (debugger != null) {
foreach (Process2 process in debugger.DebuggedProcesses) {
if (process.ProcessID == currentProcess.Id) {
Dte = dte;
break;
}
}
}
}, nbRetries: int.MaxValue, msInterval: 1000, retryOnlyOnExceptionTypes: typeof(COMException).InArray());
if (Dte != null) break;
}
}
}
Initialized = true;
}
if (Dte != null) {
foreach (Process2 process in Dte.Debugger.LocalProcesses) {
if (process.ProcessID == processId) {
process.Attach2();
Dte.Debugger.CurrentProcess = process;
}
}
}
//turn off the IOleMessageFilter.
MessageFilter.Revoke();
}, CancellationToken.None, TaskCreationOptions.None, sta).Wait();
}
}
}

private static bool TryGetVSInstance(int processId, out _DTE instance) {
IntPtr numFetched = IntPtr.Zero;
IRunningObjectTable runningObjectTable;
IEnumMoniker monikerEnumerator;
IMoniker[] monikers = new IMoniker[1];

GetRunningObjectTable(0, out runningObjectTable);
runningObjectTable.EnumRunning(out monikerEnumerator);
monikerEnumerator.Reset();

while (monikerEnumerator.Next(1, monikers, numFetched) == 0) {
IBindCtx ctx;
CreateBindCtx(0, out ctx);

string runningObjectName;
monikers[0].GetDisplayName(ctx, null, out runningObjectName);

object runningObjectVal;
runningObjectTable.GetObject(monikers[0], out runningObjectVal);

if (runningObjectVal is _DTE && runningObjectName.StartsWith("!VisualStudio")) {
int currentProcessId = int.Parse(runningObjectName.Split(':')[1]);

if (currentProcessId == processId) {
instance = (_DTE)runningObjectVal;
return true;
}
}
}

instance = null;
return false;
}

[DllImport("ole32.dll")]
private static extern void CreateBindCtx(int reserved, out IBindCtx ppbc);

[DllImport("ole32.dll")]
private static extern int GetRunningObjectTable(int reserved, out IRunningObjectTable prot);
}
}

namespace System.Threading.Tasks.Schedulers {
/// <summary>Provides a scheduler that uses STA threads. From ParallelExtensionsExtras https://code.msdn.microsoft.com/Samples-for-Parallel-b4b76364/sourcecode?fileId=44488&pathId=574018573</summary>
public sealed class StaTaskScheduler : TaskScheduler, IDisposable {
/// <summary>Stores the queued tasks to be executed by our pool of STA threads.</summary>
private BlockingCollection<Task> _tasks;
/// <summary>The STA threads used by the scheduler.</summary>
private readonly List<Thread> _threads;

/// <summary>Initializes a new instance of the StaTaskScheduler class with the specified concurrency level.</summary>
/// <param name="numberOfThreads">The number of threads that should be created and used by this scheduler.</param>
public StaTaskScheduler(int numberOfThreads) {
// Validate arguments
if (numberOfThreads < 1) throw new ArgumentOutOfRangeException(nameof(numberOfThreads));

// Initialize the tasks collection
_tasks = new BlockingCollection<Task>();

// Create the threads to be used by this scheduler
_threads = Enumerable.Range(0, numberOfThreads).Select(i =>
{
var thread = new Thread(() => {
// Continually get the next task and try to execute it.
// This will continue until the scheduler is disposed and no more tasks remain.
foreach (var t in _tasks.GetConsumingEnumerable()) {
TryExecuteTask(t);
}
}) { IsBackground = true };
thread.SetApartmentState(ApartmentState.STA);
return thread;
}).ToList();

// Start all of the threads
_threads.ForEach(t => t.Start());
}

/// <summary>Queues a Task to be executed by this scheduler.</summary>
/// <param name="task">The task to be executed.</param>
protected override void QueueTask(Task task) {
// Push it into the blocking collection of tasks
_tasks.Add(task);
}

/// <summary>Provides a list of the scheduled tasks for the debugger to consume.</summary>
/// <returns>An enumerable of all tasks currently scheduled.</returns>
protected override IEnumerable<Task> GetScheduledTasks() {
// Serialize the contents of the blocking collection of tasks for the debugger
return _tasks.ToArray();
}

/// <summary>Determines whether a Task may be inlined.</summary>
/// <param name="task">The task to be executed.</param>
/// <param name="taskWasPreviouslyQueued">Whether the task was previously queued.</param>
/// <returns>true if the task was successfully inlined; otherwise, false.</returns>
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued) {
// Try to inline if the current thread is STA
return
Thread.CurrentThread.GetApartmentState() == ApartmentState.STA &&
TryExecuteTask(task);
}

/// <summary>Gets the maximum concurrency level supported by this scheduler.</summary>
public override int MaximumConcurrencyLevel => this._threads.Count;

/// <summary>
/// Cleans up the scheduler by indicating that no more tasks will be queued.
/// This method blocks until all threads successfully shutdown.
/// </summary>
public void Dispose() {
if (_tasks != null) {
// Indicate that no new tasks will be coming in
_tasks.CompleteAdding();

// Wait for all threads to finish processing tasks
foreach (var thread in _threads) thread.Join();

// Cleanup
_tasks.Dispose();
_tasks = null;
}
}
}
}

Usage:

AttachCurrentDebuggerToProcess(1234); //where 1234 is your pid

Attach process to debugger with source code?

In Main method of exe that you are starting with Process, add Debugger.Launch(), like

private static void Main(string[] args)
{
Debugger.Launch();
//your code
}

How to run another process at debug mode?

When debugging a service, DebugBreak() is very nice. You can even debug the startup of the service, which can be very hard to time if you try to attach the process.

In C#

#if DEBUG
System.Diagnostics.Debugger.Break();
#endif

In C++

#if DEBUG
System.Diagnostics.Debugger.Break();
#endif

Also see the question: how can I use debugbreak() in C#.



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