How Switch case Statement Implemented or works internally?
It's actually up to the compiler how a switch
statement is realized in code.
However, my understanding is that when it's suitable (that is, relatively dense cases), a jump table is used.
That would mean that something like:
switch(i) {
case 0: doZero(); break;
case 1: doOne();
case 2: doTwo(); break;
default: doDefault();
}
Would end up getting compiled to something like (horrible pseudo-assembler, but it should be clear, I hope).
load i into REG
compare REG to 2
if greater, jmp to DEFAULT
compare REG to 0
if less jmp to DEFAULT
jmp to table[REG]
data table
ZERO
ONE
TWO
end data
ZERO: call doZero
jmp END
ONE: call doOne
TWO: call doTwo
jmp END
DEFAULT: call doDefault
END:
If that's not the case, there are other possible implementations that allow for some extent of "better than a a sequence of conditionals".
How does Java's switch work under the hood?
Neither. it uses the lookupswitch
JVM instruction, which is essentially a table lookup. Take a look at the bytecode of the following example:
public static void main(String... args) {
switch (1) {
case 1:
break;
case 2:
break;
}
}
public static void main(java.lang.String[]);
Code:
Stack=1, Locals=1, Args_size=1
0: iconst_1
1: lookupswitch{ //2
1: 28;
2: 31;
default: 31 }
28: goto 31
31: return
How does switch statement work?
This is best explained by quotations from the c standard.
I am quoting the relevant parts from the standard which apply to your question here.
6.8.4.2 The switch statement
Para 4:
A
switch
statement causes control to jump to, into, or past the statement that is the
switch
body, depending on the value of a controlling expression, and on the presence of a
default
label and the values of anycase
labels on or in the switch body......
Para 2:
If a
switch
statement has an associatedcase
ordefault
label within the scope of an
identifier with a variably modified type, the entire switch statement shall be within the
scope of that identifier.154)
FootNote:
154) That is, the declaration either precedes the switch statement, or it follows the last
case
ordefault
label associated with theswitch
that is in the block containing the declaration.
Para 7:
EXAMPLE In the artificial program fragment
switch (expr)
{
int i = 4;
f(i);
case 0:
i = 17;
/* falls through into default code */
default:
printf("%d\n", i);
}
the object whose identifier is
i
exists with automatic storage duration (within the block) but is never initialized, and thus if the controlling expression has a nonzero value, the call to theprintf
function will access an indeterminate value. Similarly, the call to the functionf
cannot be reached.
The above mentioned applies to both of the code examples in the Question.Example 1
, i
has an Indeterminate value since it was never initialized & hence prints garbage, While inExample 2
, printf
call is not reached because the control jumps to the matching case
label.
How Switch case Statement Implemented or works internally?
It's actually up to the compiler how a switch
statement is realized in code.
However, my understanding is that when it's suitable (that is, relatively dense cases), a jump table is used.
That would mean that something like:
switch(i) {
case 0: doZero(); break;
case 1: doOne();
case 2: doTwo(); break;
default: doDefault();
}
Would end up getting compiled to something like (horrible pseudo-assembler, but it should be clear, I hope).
load i into REG
compare REG to 2
if greater, jmp to DEFAULT
compare REG to 0
if less jmp to DEFAULT
jmp to table[REG]
data table
ZERO
ONE
TWO
end data
ZERO: call doZero
jmp END
ONE: call doOne
TWO: call doTwo
jmp END
DEFAULT: call doDefault
END:
If that's not the case, there are other possible implementations that allow for some extent of "better than a a sequence of conditionals".
break and switch appears to execute all case statements
The reason why switch works as it does is that this:
switch(p){
case (1):
x--;
case (2):
x = 2;
case (3):
x = 3;
default:
x++;
}
is really just syntactic sugar for this (basically):
if (p == 1)
goto .L1;
else if (p == 2)
goto .L2;
else if (p == 3)
goto .L3;
else
goto .L4;
.L1:
x--;
.L2:
x = 2;
.L3:
x = 3;
.L4:
x++;
Java doesn't have a goto
statement, but C does, and that's where it comes from. So if p
is 2, it jumps to .L2
and executes all the statements following that label.
When to use a switch statement in Java
Well, switch
feels "lighter" in many cases than an if
/else if
ladder, in my opinion. Basically you don't have that much syntax with braces and parentheses in the way of your code. That being said, switch
inherits C's syntax. That means you have break
and only a single scope for variables unless you introduce new blocks.
Still, the compiler is able to optimize switch
statements into a lookup table and perform compile-time checking for literals when dealing with enumerations. So, I'd suggest that it's usually preferable to use switch
over if
/else if
if you're dealing with numeric or enum types.
What is the runtime complexity of a switch statement?
It is at worst O(n). Sometimes (and this is language and compiler dependent), it translates to a jump table lookup (for "nice" switches that don't have too large a case range). Then that is O(1).
If the compiler wants to be funky, I can think of ways that the complexity can be implemented to be anything in between (e.g. perform binary search on the cases, for logn). But in practice, you're going to get eiher linear time or constant time.
Default in switch case
Probably not. Both if...else
and switch...case
are high-level constructs. What slows you down is the branch prediction. The better your prediction is the faster your code will run. You should put your most occurring case in first if
, second in the else if
and so on, just like you wrote. For switch
the result depends on the internal compiler implementation which can reorder the cases despite your own order. The default
should be actually reserved for the less occurring situations because rest of the conditions must be checked before falling back to default
.
To conclude all this, performance-wise usage of if...else
is optimal as long as you set your conditions in the correct order. Regarding switch...case
it's compiler specific and depends on the applied optimizations.
Also note that switch...case
is more limited than if...else
since it supports only simple comparison of values.
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