Store Encodables in a Swift Dictionary
Two possible approaches:
You can create dictionary whose values are
Encodable
wrapper type that simply encodes the underlying value:struct EncodableValue: Encodable {
let value: Encodable
func encode(to encoder: Encoder) throws {
try value.encode(to: encoder)
}
}Then you can do:
let dictionary = [
"foo": EncodableValue(value: Foo(string: "Hello, world!")),
"bar": EncodableValue(value: Bar(value: 42)),
"baz": EncodableValue(value: "qux")
]
let data = try! JSONEncoder().encode(dictionary)You can define your own
Codable
type instead of using dictionary:struct RequestObject: Encodable {
let foo: Foo
let bar: Bar
let baz: String
}
let requestObject = RequestObject(
foo: Foo(string: "Hello, world!"),
bar: Bar(value: 42),
baz: "qux"
)
let data = try! JSONEncoder().encode(requestObject)
Needless to say, these both assume that both Foo
and Bar
conform to Encodable
.
How can I use Swift’s Codable to encode into a dictionary?
If you don't mind a bit of shifting of data around you could use something like this:
extension Encodable {
func asDictionary() throws -> [String: Any] {
let data = try JSONEncoder().encode(self)
guard let dictionary = try JSONSerialization.jsonObject(with: data, options: .allowFragments) as? [String: Any] else {
throw NSError()
}
return dictionary
}
}
Or an optional variant
extension Encodable {
var dictionary: [String: Any]? {
guard let data = try? JSONEncoder().encode(self) else { return nil }
return (try? JSONSerialization.jsonObject(with: data, options: .allowFragments)).flatMap { $0 as? [String: Any] }
}
}
Assuming Foo
conforms to Codable
or really Encodable
then you can do this.
let struct = Foo(a: 1, b: 2)
let dict = try struct.asDictionary()
let optionalDict = struct.dictionary
If you want to go the other way(init(any)
), take a look at this Init an object conforming to Codable with a dictionary/array
How to decode a property with type of JSON dictionary in Swift [45] decodable protocol
With some inspiration from this gist I found, I wrote some extensions for UnkeyedDecodingContainer
and KeyedDecodingContainer
. You can find a link to my gist here. By using this code you can now decode any Array<Any>
or Dictionary<String, Any>
with the familiar syntax:
let dictionary: [String: Any] = try container.decode([String: Any].self, forKey: key)
or
let array: [Any] = try container.decode([Any].self, forKey: key)
Edit: there is one caveat I have found which is decoding an array of dictionaries [[String: Any]]
The required syntax is as follows. You'll likely want to throw an error instead of force casting:
let items: [[String: Any]] = try container.decode(Array<Any>.self, forKey: .items) as! [[String: Any]]
EDIT 2: If you simply want to convert an entire file to a dictionary, you are better off sticking with api from JSONSerialization as I have not figured out a way to extend JSONDecoder itself to directly decode a dictionary.
guard let json = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any] else {
// appropriate error handling
return
}
The extensions
// Inspired by https://gist.github.com/mbuchetics/c9bc6c22033014aa0c550d3b4324411a
struct JSONCodingKeys: CodingKey {
var stringValue: String
init?(stringValue: String) {
self.stringValue = stringValue
}
var intValue: Int?
init?(intValue: Int) {
self.init(stringValue: "\(intValue)")
self.intValue = intValue
}
}
extension KeyedDecodingContainer {
func decode(_ type: Dictionary<String, Any>.Type, forKey key: K) throws -> Dictionary<String, Any> {
let container = try self.nestedContainer(keyedBy: JSONCodingKeys.self, forKey: key)
return try container.decode(type)
}
func decodeIfPresent(_ type: Dictionary<String, Any>.Type, forKey key: K) throws -> Dictionary<String, Any>? {
guard contains(key) else {
return nil
}
guard try decodeNil(forKey: key) == false else {
return nil
}
return try decode(type, forKey: key)
}
func decode(_ type: Array<Any>.Type, forKey key: K) throws -> Array<Any> {
var container = try self.nestedUnkeyedContainer(forKey: key)
return try container.decode(type)
}
func decodeIfPresent(_ type: Array<Any>.Type, forKey key: K) throws -> Array<Any>? {
guard contains(key) else {
return nil
}
guard try decodeNil(forKey: key) == false else {
return nil
}
return try decode(type, forKey: key)
}
func decode(_ type: Dictionary<String, Any>.Type) throws -> Dictionary<String, Any> {
var dictionary = Dictionary<String, Any>()
for key in allKeys {
if let boolValue = try? decode(Bool.self, forKey: key) {
dictionary[key.stringValue] = boolValue
} else if let stringValue = try? decode(String.self, forKey: key) {
dictionary[key.stringValue] = stringValue
} else if let intValue = try? decode(Int.self, forKey: key) {
dictionary[key.stringValue] = intValue
} else if let doubleValue = try? decode(Double.self, forKey: key) {
dictionary[key.stringValue] = doubleValue
} else if let nestedDictionary = try? decode(Dictionary<String, Any>.self, forKey: key) {
dictionary[key.stringValue] = nestedDictionary
} else if let nestedArray = try? decode(Array<Any>.self, forKey: key) {
dictionary[key.stringValue] = nestedArray
}
}
return dictionary
}
}
extension UnkeyedDecodingContainer {
mutating func decode(_ type: Array<Any>.Type) throws -> Array<Any> {
var array: [Any] = []
while isAtEnd == false {
// See if the current value in the JSON array is `null` first and prevent infite recursion with nested arrays.
if try decodeNil() {
continue
} else if let value = try? decode(Bool.self) {
array.append(value)
} else if let value = try? decode(Double.self) {
array.append(value)
} else if let value = try? decode(String.self) {
array.append(value)
} else if let nestedDictionary = try? decode(Dictionary<String, Any>.self) {
array.append(nestedDictionary)
} else if let nestedArray = try? decode(Array<Any>.self) {
array.append(nestedArray)
}
}
return array
}
mutating func decode(_ type: Dictionary<String, Any>.Type) throws -> Dictionary<String, Any> {
let nestedContainer = try self.nestedContainer(keyedBy: JSONCodingKeys.self)
return try nestedContainer.decode(type)
}
}
Swift - Encode and Decode a dictionary [String:Any] into plist
So finally worked it out with the help of Andrada.
I added a second struct which held the action and by passed having to use [string:any]
class Marker : Encodable, Decodable {
var UUIDpic: UUID = UUID()
var alpha: Int = 1
var buttonType: Int = 0
var buttonAction : [String: [ButtonAction]] = [:] //Dictionary I edited using the new struct
var buttonNameColor: String = ""
var buttonNameFontSize: Int = 10
var buttonShape: String = ""
var loggerRect: String = ""
var maskColor: String = ""
var name: String = ""
}
Below is the struct I added
struct ButtonAction: Codable {
var action: String
var array_linked_of_buttons: [[String:String]]
init(action: String, array_linked_of_buttons: [[String:String]]) {
self.action = action
self.array_linked_of_buttons = array_linked_of_buttons
}
}
Make sure to init your struct or it won't work.
Encode dictionary without adding the coding key enum in Swift
As with almost all custom encoding problems, the tool you need is AnyStringKey (it frustrates me that this isn't in stdlib):
struct AnyStringKey: CodingKey, Hashable, ExpressibleByStringLiteral {
var stringValue: String
init(stringValue: String) { self.stringValue = stringValue }
init(_ stringValue: String) { self.init(stringValue: stringValue) }
var intValue: Int?
init?(intValue: Int) { return nil }
init(stringLiteral value: String) { self.init(value) }
}
This just lets you encode and encode arbitrary keys. With this, the encoder is straightforward:
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: AnyStringKey.self)
for (key, value) in content {
try container.encode(value, forKey: AnyStringKey(key))
}
try container.encode(sessionId, forKey: AnyStringKey("session_id"))
try container.encode(seq, forKey: AnyStringKey("seq"))
}
This assumes you mean to allow multiple key/value pairs in Content. I expect you don't; you're just using a dictionary because you want a better way to encode. If Content has a single key, then you can rewrite it a bit more naturally this way:
// Content only encodes getTrouble; it doesn't encode key
struct Content:Codable{
let key: String
let getTrouble: Bool
func encode(to encoder: Encoder) throws {
var container = encoder.singleValueContainer()
try container.encode(["get_trouble": getTrouble])
}
}
struct Request: Codable {
// ...
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: AnyStringKey.self)
try container.encode(content, forKey: AnyStringKey(content.key))
try container.encode(sessionId, forKey: AnyStringKey("session_id"))
try container.encode(seq, forKey: AnyStringKey("seq"))
}
}
Now that may still bother you because it pushes part of the Content encoding logic into Request. (OK, maybe it just bothers me.) If you put aside Codable
for a moment, you can fix that too.
// Encode Content directly into container
extension KeyedEncodingContainer where K == AnyStringKey {
mutating func encode(_ value: Content) throws {
try encode(["get_trouble": value.getTrouble], forKey: AnyStringKey(value.key))
}
}
struct Request: Codable {
// ...
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: AnyStringKey.self)
// And encode into the container (note no "forKey")
try container.encode(content)
try container.encode(sessionId, forKey: AnyStringKey("session_id"))
try container.encode(seq, forKey: AnyStringKey("seq"))
}
}
Swift converting Decodable struct to Dictionary
You don't need it to be Decodable. What you need is to be able to encode it (Encodable). So start by declaring your structure as Codable. After encoding it you can convert your data into a dictionary using JSONSerialization jsonObject method:
extension Encodable {
func data(using encoder: JSONEncoder = .init()) throws -> Data { try encoder.encode(self) }
func string(using encoder: JSONEncoder = .init()) throws -> String { try data(using: encoder).string! }
func dictionary(using encoder: JSONEncoder = .init(), options: JSONSerialization.ReadingOptions = []) throws -> [String: Any] {
try JSONSerialization.jsonObject(with: try data(using: encoder), options: options) as? [String: Any] ?? [:]
}
}
extension Data {
func decodedObject<D: Decodable>(using decoder: JSONDecoder = .init()) throws -> D {
try decoder.decode(D.self, from: self)
}
}
extension Sequence where Element == UInt8 {
var string: String? { String(bytes: self, encoding: .utf8) }
}
I would also declare the srtuct properties as constants. If you need to change any value just create a new object:
struct DiscussionMessage: Codable {
let message, userCountryCode, userCountryEmoji, userName, userEmailAddress: String
let messageTimestamp: Double
let fcmToken, question, recordingUrl: String?
}
let message: DiscussionMessage = .init(message: "message", userCountryCode: "BRA", userCountryEmoji: "quot;, userName: "userName", userEmailAddress: "email@address.com", messageTimestamp: 1610557474.227274, fcmToken: "fcmToken", question: "question", recordingUrl: nil)
do {
let string = try message.string()
print(string) // {"fcmToken":"fcmToken","userName":"userName","message":"message","userCountryEmoji":"quot;,"userEmailAddress":"email@address.com","question":"question","messageTimestamp":1610557474.2272739,"userCountryCode":"BRA"}
let dictionary = try message.dictionary()
print(dictionary) // ["userName": userName, "userEmailAddress": email@address.com, "userCountryEmoji": , "messageTimestamp": 1610557474.227274, "question": question, "message": message, "fcmToken": fcmToken, "userCountryCode": BRA]
let data = try message.data() // 218 bytes
let decodedMessages: DiscussionMessage = try data.decodedObject()
print("decodedMessages", decodedMessages) // ecodedMessages DiscussionMessage(message: "message", userCountryCode: "BRA", userCountryEmoji: "quot;, userName: "userName", userEmailAddress: "email@address.com", messageTimestamp: 1610557474.227274, fcmToken: Optional("fcmToken"), question: Optional("question"), recordingUrl: nil)
} catch {
print(error)
}
How to encode protocol property default implementation to dictionary
The synthesized encoder considers only the members in the struct, not any properties in a protocol extension nor computed properties.
You have to write a custom initializer. And I'd prefer to make the struct adopt Encodable
rather than the protocol.
struct MyStruct: MyStructProtocol, Encodable {
var value: String
private enum CodingKeys: String, CodingKey { case value, defaultValue }
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(value, forKey: .value)
try container.encode(defaultValue, forKey: .defaultValue)
}
}
protocol MyStructProtocol { ...
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