@Property Retain, Assign, Copy, Nonatomic in Objective-C

@property retain, assign, copy, nonatomic in Objective-C

The article linked to by MrMage is no longer working. So, here is what I've learned in my (very) short time coding in Objective-C:

nonatomic vs. atomic
- "atomic" is the default. Always use "nonatomic". I don't know why, but the book I read said there is "rarely a reason" to use "atomic". (BTW: The book I read is the BNR "iOS Programming" book.)

readwrite vs. readonly
- "readwrite" is the default. When you @synthesize, both a getter and a setter will be created for you. If you use "readonly", no setter will be created. Use it for a value you don't want to ever change after the instantiation of the object.

retain vs. copy vs. assign

  • "assign" is the default. In the setter that is created by @synthesize, the value will simply be assigned to the attribute. My understanding is that "assign" should be used for non-pointer attributes.
  • "retain" is needed when the attribute is a pointer to an object. The setter generated by @synthesize will retain (aka add a retain count) the object. You will need to release the object when you are finished with it.
  • "copy" is needed when the object is mutable. Use this if you need the value of the object as it is at this moment, and you don't want that value to reflect any changes made by other owners of the object. You will need to release the object when you are finished with it because you are retaining the copy.

When to use assign or retain in properties declaration?

Assign is usually used for primitive types, the compiler will create the setter such that all that is done is a simple assign operation.

Whereas setting a value on a property with the 'retain' (now called "strong" with ARC) qualifier causes your backing instance variable to take ownership of (in other words retain) the object that was set.

With objects, if you don't want to take ownership as described and you're using ARC, you would most likely want to use the 'weak' qualifier instead of 'assign'.

Clarification on assign, retain, copy, strong?

To reiterate, it does depend on context. In an non-ARC situation:

@property (nonatomic, copy) NSMutableArray *myArray
@property (nonatomic, copy) NSString *myString
@property (nonatomic, retain) UIColor *myColor
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) int myInt
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) BOOL myBOOL

The copy on myArray is to prevent modification by another "owner" of the object you set. In an ARC project, things change a bit:

@property (nonatomic, copy) NSMutableArray *myArray
@property (nonatomic, copy) NSString *myString
@property (nonatomic, strong) UIColor *myColor
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) int myInt
//Note the change to an int rather than a pointer to an int
@property (nonatomic, assign) BOOL myBOOL

The change is primarily to myColor in your situation. You wouldn't use retain as you aren't managing reference counting directly. The strong keyword is a way of asserting "ownership" of the property and similar to retain. An additional keyword is also provided, weak, that would typically be used in place of assign for object types. Apple's common example of a weak property is for delegates. I'd recommend going through the Transitioning to ARC Release Notes in addition to the Memory Management Guide a time or two as there is more nuance than can easily be covered in an SO post.

Whether I should use @property(nonatomic,copy) or @property(nonatomic,strong) for my (NSString *) attr in An object?

'copy' will cause the setter for that property to create a copy of the object, and is otherwise identical to strong. You would use this to make sure that if someone sets your property to a mutable string, then mutates the string, you still have the original value. If the string isn't mutable, Cocoa will silently optimize out the copy operation, which is nice :)

'strong' will keep the property's value alive until it's set to something else. If you want incoming mutable strings to change out from under you (not impossible, but not all that common, a thing to want), then strong would be the right thing to do. Generally strong is more useful for objects that represent something more complex than a simple "value" (i.e. not NSString, NSNumber, NSValue, etc...).

'assign' is the default (and indeed only) possible setting for an integer. Integers can't be retained or copied like objects.

Objective C - Assign, Copy, Retain

Updated Answer for Changed Documentation

The information is now spread across several guides in the documentation. Here's a list of required reading:

  • Cocoa Core Competencies: Declared property
  • Programming with Objective-C: Encapsulating Data
  • Transitioning to ARC Release Notes
  • Advanced Memory Management Programming Guide
  • Objective-C Runtime Programming Guide: Declared Properties

The answer to this question now depends entirely on whether you're using an ARC-managed application (the modern default for new projects) or forcing manual memory management.

Assign vs. Weak - Use assign to set a property's pointer to the address of the object without retaining it or otherwise curating it; use weak to have the property point to nil automatically if the object assigned to it is deallocated. In most cases you'll want to use weak so you're not trying to access a deallocated object (illegal access of a memory address - "EXC_BAD_ACCESS") if you don't perform proper cleanup.

Retain vs. Copy - Declared properties use retain by default (so you can simply omit it altogether) and will manage the object's reference count automatically whether another object is assigned to the property or it's set to nil; Use copy to automatically send the newly-assigned object a -copy message (which will create a copy of the passed object and assign that copy to the property instead - useful (even required) in some situations where the assigned object might be modified after being set as a property of some other object (which would mean that modification/mutation would apply to the property as well).

Objective-C declared @property attributes (nonatomic, copy, strong, weak)

Nonatomic

Nonatomic will not generate threadsafe routines thru @synthesize accessors. atomic will generate threadsafe accessors so atomic variables are threadsafe (can be accessed from multiple threads without botching of data)

Copy

copy is required when the object is mutable. Use this if you need the value of the object as it is at this moment, and you don't want that value to reflect any changes made by other owners of the object. You will need to release the object when you are finished with it because you are retaining the copy.

Assign

Assign is somewhat the opposite to copy. When calling the getter of an assign property, it returns a reference to the actual data. Typically you use this attribute when you have a property of primitive type (float, int, BOOL...)

Retain

retain is required when the attribute is a pointer to a reference counted object that was allocated on the heap. Allocation should look something like:

NSObject* obj = [[NSObject alloc] init]; // ref counted var

The setter generated by @synthesize will add a reference count to the object when it is copied so the underlying object is not autodestroyed if the original copy goes out of scope.

You will need to release the object when you are finished with it. @propertys using retain will increase the reference count and occupy memory in the autorelease pool.

Strong

strong is a replacement for the retain attribute, as part of Objective-C Automated Reference Counting (ARC). In non-ARC code it's just a synonym for retain.

This is a good website to learn about strong and weak for iOS 5.
http://www.raywenderlich.com/5677/beginning-arc-in-ios-5-part-1

Weak

weak is similar to strong except that it won't increase the reference count by 1. It does not become an owner of that object but just holds a reference to it. If the object's reference count drops to 0, even though you may still be pointing to it here, it will be deallocated from memory.

The above link contain both Good information regarding Weak and Strong.

Objective-C Mutable property, copy retain, etc?

Use nonatomic when you care more about performance than thread safety. Atomic properties are thread safe but slower. The default behaviour is atomic.

Use copy when you want a copy to be made whenever a new value is set to the property. Note that in many cases, copy will not actually make a copy of the object, so this usually has no performance impact but can solve bugs if somebody gives you a mutable copy (eg, you have an NSString property and somebody assigns an NSMutableString.

Do not ever use retain or strong as these are only needed when ARC is turned off, and you should always have ARC turned on. strong and retain are the same, and this is the default behaviour with ARC enabled. Just turn ARC on and ignore these ones, except for backwards compatible code.

Sometimes, for example delegate properties, using retain or strong would create a memory leak. In these situtaions you need to use weak or assign. In general, you should use weak, as assign can have rare edge case bugs.



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