Missing 64-bit support. iOS apps submitted to the App Store must include 64-bit support
I think that AppStore submissions after April require Xcode 9 and iOS11.
Starting April 2018, all new iOS apps submitted to the App Store must
be built with the iOS 11 SDK. All new apps for iPhone, including
universal apps, must support the Super Retina display of iPhone X.
Try to write in the voice of Build Settings Architecture $(ARCHS_STANDARD)
to be sure to pick up all the architectures, but I still think it will fail.
ERROR ITMS-90086: Missing 64-bit support. Submission fails with error on submit app on iTunes
It seems u are using old device for testing, like iPhone5.
U need change your build target from your iPhone5 or other old iOS device to "Generic iOS Device".
Just be Top Right of your XCode
Why the Missing 64-bit support happened when upload to the iTunes connect?
I had same problem today I set Build Active Architecture to NO and it got submitted. Give a try
Xcode Missing 64-bit support with standard architectures enabled
To enable 64-bit support:
You need to add "arm64" under "Valid Architectures" and set "Architecture" as "Standard Architecture" as shown in attached screenshot.
Also make sure to turn "Build Active Architectures Only" to NO.
ERROR ITMS-90086 submitting app
Make sure that for BOTH:
- Project --> Build Settings --> Architectures
AND:
- Targets --> Build Settings --> Architectures
You have the following 4 things:
Architectures
set toStandard architectures (armv7, arm64) - $(ARCHS_STANDARD)
Base SDK
set to some iOS8 SDK, for exampleLatest iOS (iOS 8.3)
oriOS 8.3
Build Active Architecture Only
-->Release
set toNo
Valid Architectures
set toarm64 armv7 armv7s
You will then no longer get the ERROR ITMS-90086
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