Dyld: Library Not Loaded: @Rpath/Mydsk.Framework/Mydsk -> Swift iOS 8.0

dyld: Library not loaded: @rpath/MyDSK.framework/MyDSK - SWIFT iOS 8.0

I was having this problem and was able to fix it by adding the Swift framework (MySDK.framework) to the "Embedded Binaries" section of the "General" tab of the Xcode project settings. Then deleting the derived data and rebuilding.

dyld: Library not loaded: @rpath/libswift_stdlib_core.dylib

For me none of the previous solutions worked. We discovered that there is a flag ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES (in earlier versions: "Embedded Content Contains Swift Code") in the Build Settings that needs to be set to YES. It was NO by default!

dyld: Library not loaded: @rpath/libswift_stdlib_core.dylib

For me none of the previous solutions worked. We discovered that there is a flag ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES (in earlier versions: "Embedded Content Contains Swift Code") in the Build Settings that needs to be set to YES. It was NO by default!

swift + firebase, ios 14 - SIGABRT dyld: Library not loaded: @rpath/FBLPromises.framework/FBLPromises

With Firebase (and other networking pods), there is an issue with app clips not supporting http sockets connections, and this is an issue the google api team is dealing with right now:

https://github.com/firebase/firebase-ios-sdk/issues/6211

For other pods that won't load, make sure you have your pods listed in the podfile for both the main app and app clip, and if it still crashes when run, it is because the last phase of the build phases does not include copying the podfiles like in the regular app...

so, go to the project settings, go to your main app, and click on "build phases", then look for "[CP] Embed Pods Frameworks"...now, click on your app clip and click the + button in the upper left corner, and choose "new run script phase" and rename is "[CP] Embed Pods Frameworks", then copy each string from the original, updating the path to the path of your app clip specifically. Once this is done, the app should run on your simulator or device.

Incompatible library version: XXX requires version 2.0.0 or later, but Runes provides version 1.0.0

Is it possible that you are using a CocoaPods version older than 0.38.2?

If so, update to 0.38.2 using sudo gem install cocoapods and run pod install on your project.
There was a recent bugfix that deals with illegal version numbers in the build settings of the linker.

As a workaround you could manually set the version of the "Runes" pod to 2 in the pod's target under Build Settings -> Linker -> Compatibility Version

Graphic programming over video playback

Suggestion: use Openframeworks

http://www.openframeworks.cc/documentation

It is in C++ though, and not C.

Check the documentation for class ofVideoPlayer

Stopping mod_rewrite rule match, circular execution

Try to additionally check the original requested URL instead of just the current URL:

RewriteCond %{THE_REQUEST} ^GET\ /old\.html
RewriteRule ^old\.htm$ file.php?%{REQUEST_URI} [L]
RewriteRule ^new\.htm$ old.htm [L]


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