Adding Quartzcore to Xcode 4 for iOS

Adding quartzcore to Xcode 4 for iOS

In Xcode 4, in the left sidebar, select the project file at the top:

1) Make sure your target is selected in the main view, and you should see 5 tabs at the top,

2) Click the "Build Phases" tab,

3) Click the arrow to the left of the "Link Binary With Libraries" row,

4) Click the plus button that just appeared at the bottom of that row,

5) Type "QuartzCore" into the search field,

6) You should see a folder named "iOS 4.3" with the "QuartzCore.framework" inside of it,

7) Double click the "QuartzCore.framework" to add it to your current project.

Then it should appear in left sidebar, and you can drag it into the frameworks folder if you wish.

Make sure you do a

#import <QuartzCore/QuartzCore.h>

in any source files that you use the framework.

If you don't see the framework when you search for it, it means you don't have the SDK installed correctly. You probably want to reinstall Xcode at that point.

how to add QuartzCore.framework in xcode

The only way is

You should reinstall your xcode or update your xcode.

How to import QuartCore in iOS5/XCode 4.3?

Yea thats a problem in new xcode.Type #import <QuartzCore/QuartzCore.h> and it works fine.

How to add Quartz Core Framework in new Xcode 3.2?

On the left side of XCode, there is a folder called Targets. Expand it. Double click on your target in that folder. On the General Tab of the info pane that pops up, click the + sign on the bottom left corner of the window. Scroll down and select QuartzCore.framework

You will also have to make sure your base SDK is 3.x

UPDATE: to use, place this import statement in your code

#import <QuartzCore/CoreAnimation.h>

Quartzcore Framework Error iOS

In XCode 4, in the left sidebar, select the project file at the top:

1) Make sure your target is selected in the main view, and you should see 5 tabs at the top,

2) Click the "Build Phases" tab,

3) Click the arrow to the left of the "Link Binary With Libraries" row,

4) Click the plus button that just appeared at the bottom of that row,

5) Type "QuartzCore" into the search field,

6) You should see a folder named "iOS 4.3" with the "QuartzCore.framework" inside of it,

7) Double click the "QuartzCore.framework" to add it to your current project.

Then it should appear in left sidebar, and you can drag it into the frameworks folder if you wish.

Make sure you do a

#import <QuartzCore/QuartzCore.h>

Problem importing QuartzCore framework into Xcode project

It should have

#import <QuartzCore/QuartzCore.h>

Quartz Core Import not required in Xcode 5?

Yes, <QuartzCore/QuartzCore.h> is automatically included,
but this seems to be more a side effect than intended, because
it is included only indirectly:

  • <UIKit/UIKit.h> includes <UIKit/UISlider.h>,
  • in the iOS 7 SDK, <UIKit/UISlider.h> includes <QuartzCore/QuartzCore.h>,
    due to new instance variables in the UISlider class (of the CAShapeLayer type).

In addition, Xcode 5 has a new build setting "Link Frameworks Automatically", which is by
default on (and requires the new "modules" feature), so that the QuartzCore framework
is also added to the link libraries.

How can I add existing frameworks in Xcode 4?

As per Apple's documentation:

  1. In the project navigator, select
    your project.
  2. Select your target.
  3. Select the "Build Phases" tab.
  4. Open "Link Binaries With Libraries"
    expander.
  5. Click the + button.
  6. Select your framework.
  7. (optional) Drag and drop the added
    framework to the "Frameworks" group.

How come Xcode doesn't automatically link with QuartzCore when the project uses it?

Because importing a header is in no way connected to linking against a library.

You will need to add QuartzCore Framework to the list libraries that your target links against.

enter image description here

Why does Xcode not do that automatically?

Well, the headers you are importing are actually part of that framework. So Xcode would have to scan through all of its frameworks, check their headers and possibly automatically link the connected libraries. That is certainly doable for OS-related frameworks but close to impossible for custom frameworks as long as Xcode does not know their location.
Sometimes, Apps do actually not want to link against a library just because they use e.g. an enum defined in a header.



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