C# Creating a unique ID based on hardware ids
Here is a pretty decent article about how MS did it with Windows XP. Maybe not exactly what you're looking for, but it's a great jumping-off point.
Windows XP Activation Explained
What hardware does Windows check?
The system checks these ten categories of hardware:
- Display Adapter
- SCSI Adapter
- IDE Adapter (effectively the motherboard)
- Network Adapter (NIC) and its MAC Address
- RAM Amount Range (i.e., 0-64mb, 64-128mb, etc.)
- Processor Type
- Processor Serial Number
- Hard Drive Device
- Hard Drive Volume Serial Number (VSN)
- CD-ROM / CD-RW / DVD-ROM
How to fast get Hardware-ID in C#?
For more details refer to this link
The following code will give you CPU ID:
namespace required System.Management
var mbs = new ManagementObjectSearcher("Select ProcessorId From Win32_processor");
ManagementObjectCollection mbsList = mbs.Get();
string id = "";
foreach (ManagementObject mo in mbsList)
{
id = mo["ProcessorId"].ToString();
break;
}
For Hard disk ID and motherboard id details refer this-link
To speed up this procedure, make sure you don't use SELECT *
, but only select what you really need. Use SELECT *
only during development when you try to find out what you need to use, because then the query will take much longer to complete.
What is a good unique PC identifier?
Some good identifiers:
- MAC Address: It's fairly easy to get at, and it's usually unique. However, it can be spoofed/changed rather easily, so it depends on how unique it needs to be.
- CPU Serial Number: It's not available on lots of older systems, but it's there. Check out this MSDN page. It won't change, but it's bound to a computer.
- HDD Serial Number: It's likely to not change, but can be a nuisance if the HD fails. Check out this MSDN page.
Unique computer ID
Like you've said CPU Id wont be unique, however you can use it with another hardware identifier to create your own unique key.
Reference assembly System.Management
So, use this code to get the CPU ID:
string cpuInfo = string.Empty;
ManagementClass mc = new ManagementClass("win32_processor");
ManagementObjectCollection moc = mc.GetInstances();
foreach (ManagementObject mo in moc)
{
cpuInfo = mo.Properties["processorID"].Value.ToString();
break;
}
Then use this code to get the HD ID:
string drive = "C";
ManagementObject dsk = new ManagementObject(
@"win32_logicaldisk.deviceid=""" + drive + @":""");
dsk.Get();
string volumeSerial = dsk["VolumeSerialNumber"].ToString();
Then, you can just combine these two serials to get a uniqueId for that machine:
string uniqueId = cpuInfo + volumeSerial;
Obviously, the more hardware components you get the IDs of, the greater the uniqueness becomes. However, the chances of the same machine having an identical CPU serial and Hard disk serial are already slim to none.
I am trying to get an unique CPU ID
I came to the conclusion that this is just not a good method to get unique ID's.
So instead of this method, I wrote a much larger piece of code in which I requested much more hardware identifiers of the system to build an unique identifier.
Its way better as this method would even produce different numbers if I would run it on cloned hardware, or if hardware gets changed. There is a lot of WMI info around and I think that's the place where people should look for creating something unique and not use ProcessorID.
WIN32_Processor::Is ProcessorId Unique for all computers
No, it can't be guaranteed that it will be unique, as the processor might not even support the CPUID instruction, in which case, the call can't be guaranteed to succeed.
Also, you are neglecting that a machine might have multiple processors in it, so getting the id of a single processor doesn't help.
As others have indicated, if you want to get a unique id for the system, your best bet is to create an id which is an amalgam of various component ids on the system.
A hash (and not just any, but one that has very few collisions) of various values of the hardware could suffice. You'd probably want to use things that are fairly embedded in the system, such as the processor, motherboard info, but not things easily detached/changed, such as USB drives/hubs/etc.
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